///////////////////////////////////////////////////////////////////////////////
-// Name: common/popupcmn.cpp
+// Name: src/common/popupcmn.cpp
// Purpose: implementation of wxPopupTransientWindow
// Author: Vadim Zeitlin
// Modified by:
#include "wx/combobox.h" // wxComboControl
#include "wx/app.h" // wxPostEvent
#include "wx/log.h"
- #include "wx/app.h"
#endif //WX_PRECOMP
#ifdef __WXUNIVERSAL__
{
if (m_handlerPopup && m_handlerPopup->GetNextHandler())
PopHandlers();
-
+
wxASSERT(!m_handlerFocus || !m_handlerFocus->GetNextHandler());
wxASSERT(!m_handlerPopup || !m_handlerPopup->GetNextHandler());
m_handlerPopup = NULL;
}
if (m_child->HasCapture())
- {
+ {
m_child->ReleaseMouse();
}
m_child = NULL;
#ifdef __WXMSW__
if (!show && m_child && m_child->HasCapture())
- {
+ {
m_child->ReleaseMouse();
}
#endif
-
+
bool ret = wxPopupWindow::Show( show );
#ifdef __WXGTK__
{
m_child->CaptureMouse();
}
- }
+ }
}
}
-#endif
+#endif // __WXMSW__
#if wxUSE_COMBOBOX && defined(__WXUNIVERSAL__)
wxPoint pos = event.GetPosition();
+ // in non-Univ ports the system manages scrollbars for us
+#ifdef __WXUNIVERSAL__
// scrollbar on which the click occurred
wxWindow *sbar = NULL;
+#endif // __WXUNIVERSAL__
wxWindow *win = (wxWindow *)event.GetEventObject();
// dismissing a tooltip shouldn't waste a click, i.e. you
// should be able to dismiss it and press the button with the
// same click, so repost this event to the window beneath us
- wxWindow *win = wxFindWindowAtPoint(event2.GetPosition());
- if ( win )
+ wxWindow *winUnder = wxFindWindowAtPoint(event2.GetPosition());
+ if ( winUnder )
{
// translate the event coords to the ones of the window
// which is going to get the event
- win->ScreenToClient(&event2.m_x, &event2.m_y);
+ winUnder->ScreenToClient(&event2.m_x, &event2.m_y);
- event2.SetEventObject(win);
- wxPostEvent(win, event2);
+ event2.SetEventObject(winUnder);
+ wxPostEvent(winUnder, event2);
}
}
break;
case wxHT_WINDOW_VERT_SCROLLBAR:
sbar = win->GetScrollbar(wxVERTICAL);
break;
-#endif
+#endif // __WXUNIVERSAL__
default:
// forgot to update the switch after adding a new hit test code?
break;
}
+#ifdef __WXUNIVERSAL__
if ( sbar )
{
// translate the event coordinates to the scrollbar ones
(void)sbar->GetEventHandler()->ProcessEvent(event2);
}
+#endif // __WXUNIVERSAL__
}
// ----------------------------------------------------------------------------
}
#endif // wxUSE_POPUPWIN
-