wxSound();
wxSound(const wxString& fileName, bool isResource = false);
wxSound(int size, const wxByte* data);
- ~wxSound();
+ virtual ~wxSound();
public:
// Create from resource or file
int m_waveLength;
bool m_isResource;
- DECLARE_NO_COPY_CLASS(wxSound)
+ wxDECLARE_NO_COPY_CLASS(wxSound);
};
#endif
#endif