#ifndef _WX_XTIXMLH__
#define _WX_XTIXMLH__
-#include "wx/wx.h"
+#include "wx/defs.h"
#if wxUSE_EXTENDED_RTTI
+#include "wx/string.h"
#include "wx/xtistrm.h"
-class WXDLLIMPEXP_XML wxXmlNode ;
+/*
+class WXDLLIMPEXP_XML wxXmlNode;
+class WXDLLIMPEXP_BASE wxPropertyInfo;
+class WXDLLIMPEXP_BASE wxObject;
+class WXDLLIMPEXP_BASE wxClassInfo;
+class WXDLLIMPEXP_BASE wxAnyList;
+class WXDLLIMPEXP_BASE wxHandlerInfo;
+class WXDLLIMPEXP_BASE wxObjectWriterCallback;
+*/
-class WXDLLIMPEXP_XML wxXmlWriter : public wxWriter
+class WXDLLIMPEXP_XML wxObjectXmlWriter: public wxObjectWriter
{
-public :
+public:
- wxXmlWriter( wxXmlNode * parent ) ;
- ~wxXmlWriter() ;
+ wxObjectXmlWriter( wxXmlNode * parent );
+ virtual ~wxObjectXmlWriter();
//
// streaming callbacks
// these callbacks really write out the values in the stream format
// begins writing out a new toplevel entry which has the indicated unique name
- virtual void DoBeginWriteTopLevelEntry( const wxString &name ) ;
+ virtual void DoBeginWriteTopLevelEntry( const wxString &name );
// ends writing out a new toplevel entry which has the indicated unique name
- virtual void DoEndWriteTopLevelEntry( const wxString &name ) ;
+ virtual void DoEndWriteTopLevelEntry( const wxString &name );
// start of writing an object having the passed in ID
- virtual void DoBeginWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID , wxxVariantArray &metadata ) ;
+ virtual void DoBeginWriteObject(const wxObject *object,
+ const wxClassInfo *classInfo, int objectID, const wxStringToAnyHashMap &metadata );
- // end of writing an toplevel object name param is used for unique identification within the container
- virtual void DoEndWriteObject(const wxObject *object, const wxClassInfo *classInfo, int objectID ) ;
+ // end of writing an toplevel object name param is used for unique
+ // identification within the container
+ virtual void DoEndWriteObject(const wxObject *object,
+ const wxClassInfo *classInfo, int objectID );
// writes a simple property in the stream format
- virtual void DoWriteSimpleType( wxxVariant &value ) ;
+ virtual void DoWriteSimpleType( const wxAny &value );
// start of writing a complex property into the stream (
- virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo ) ;
+ virtual void DoBeginWriteProperty( const wxPropertyInfo *propInfo );
// end of writing a complex property into the stream
- virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo ) ;
+ virtual void DoEndWriteProperty( const wxPropertyInfo *propInfo );
- virtual void DoBeginWriteElement() ;
- virtual void DoEndWriteElement() ;
+ virtual void DoBeginWriteElement();
+ virtual void DoEndWriteElement();
// insert an object reference to an already written object
- virtual void DoWriteRepeatedObject( int objectID ) ;
+ virtual void DoWriteRepeatedObject( int objectID );
// insert a null reference
- virtual void DoWriteNullObject() ;
+ virtual void DoWriteNullObject();
// writes a delegate in the stream format
- virtual void DoWriteDelegate( const wxObject *object, const wxClassInfo* classInfo , const wxPropertyInfo *propInfo ,
- const wxObject *eventSink , int sinkObjectID , const wxClassInfo* eventSinkClassInfo , const wxHandlerInfo* handlerIndo ) ;
-private :
- struct wxXmlWriterInternal ;
- wxXmlWriterInternal* m_data ;
-} ;
+ virtual void DoWriteDelegate( const wxObject *object,
+ const wxClassInfo* classInfo, const wxPropertyInfo *propInfo,
+ const wxObject *eventSink, int sinkObjectID,
+ const wxClassInfo* eventSinkClassInfo, const wxHandlerInfo* handlerIndo );
+
+private:
+ struct wxObjectXmlWriterInternal;
+ wxObjectXmlWriterInternal* m_data;
+};
/*
-wxXmlReader handles streaming in a class from XML
+wxObjectXmlReader handles streaming in a class from XML
*/
-class WXDLLIMPEXP_XML wxXmlReader : public wxReader
+class WXDLLIMPEXP_XML wxObjectXmlReader: public wxObjectReader
{
public:
- wxXmlReader(wxXmlNode *parent) { m_parent = parent ; }
- ~wxXmlReader() {}
+ wxObjectXmlReader(wxXmlNode *parent) { m_parent = parent; }
+ virtual ~wxObjectXmlReader() {}
// Reads a component from XML. The return value is the root object ID, which can
- // then be used to ask the depersister about that object
+ // then be used to ask the readercallback about that object
- virtual int ReadObject( const wxString &name , wxDepersister *depersist ) ;
+ virtual int ReadObject( const wxString &name, wxObjectReaderCallback *readercallback );
-private :
- int ReadComponent(wxXmlNode *parent, wxDepersister *callbacks);
+private:
+ int ReadComponent(wxXmlNode *parent, wxObjectReaderCallback *callbacks);
// read the content of this node (simple type) and return the corresponding value
- wxxVariant ReadValue(wxXmlNode *Node,
- const wxTypeInfo *type );
+ wxAny ReadValue(wxXmlNode *Node, const wxTypeInfo *type );
- wxXmlNode * m_parent ;
+ wxXmlNode * m_parent;
};
#endif // wxUSE_EXTENDED_RTTI