// wxBrush house keeping stuff
// ----------------------------------------------------------------------------
-wxBrush& wxBrush::operator=(const wxBrush& brush)
-{
- return *this;
-}
-
bool wxBrush::operator==(const wxBrush& brush) const
{
- return FALSE;
+ return false;
}
wxObjectRefData *wxBrush::CreateRefData() const
void wxBrush::SetStipple(const wxBitmap& stipple)
{
}
-
-