#if wxUSE_TEXTCTRL
+#include "wx/textctrl.h"
+
#ifndef WX_PRECOMP
- #include "wx/textctrl.h"
#include "wx/settings.h"
#include "wx/brush.h"
#include "wx/utils.h"
#include "wx/log.h"
#include "wx/app.h"
#include "wx/menu.h"
+ #include "wx/module.h"
#endif
-#include "wx/module.h"
-
#if wxUSE_CLIPBOARD
#include "wx/clipbrd.h"
#endif
wxFLAGS_MEMBER(wxTE_CENTRE)
wxFLAGS_MEMBER(wxTE_RIGHT)
wxFLAGS_MEMBER(wxTE_DONTWRAP)
- wxFLAGS_MEMBER(wxTE_LINEWRAP)
+ wxFLAGS_MEMBER(wxTE_CHARWRAP)
wxFLAGS_MEMBER(wxTE_WORDWRAP)
wxEND_FLAGS( wxTextCtrlStyle )
wxCONSTRUCTOR_6( wxTextCtrl , wxWindow* , Parent , wxWindowID , Id , wxString , Value , wxPoint , Position , wxSize , Size , long , WindowStyle)
#else
-IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
+IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxTextCtrlBase)
#endif
-BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
+BEGIN_EVENT_TABLE(wxTextCtrl, wxTextCtrlBase)
EVT_CHAR(wxTextCtrl::OnChar)
EVT_DROP_FILES(wxTextCtrl::OnDropFiles)
return res;
}
-void wxTextCtrl::SetValue(const wxString& value)
-{
-}
-
-#if wxUSE_RICHEDIT && (!wxUSE_UNICODE || wxUSE_UNICODE_MSLU)
-
-// TODO: using memcpy() would improve performance a lot for big amounts of text
-
-DWORD CALLBACK
-wxRichEditStreamIn(DWORD dwCookie, BYTE *buf, LONG cb, LONG *pcb)
-{
- return 0;
-}
-
-// helper struct used to pass parameters from wxTextCtrl to wxRichEditStreamOut
-struct wxStreamOutData
-{
- wchar_t *wpc;
- size_t len;
-};
-
-DWORD CALLBACK
-wxRichEditStreamOut(DWORD_PTR dwCookie, BYTE *buf, LONG cb, LONG *pcb)
+void wxTextCtrl::DoSetValue(const wxString& value, int flags)
{
- return 0;
}
-
-#if wxUSE_UNICODE_MSLU
- #define UNUSED_IF_MSLU(param)
-#else
- #define UNUSED_IF_MSLU(param) param
-#endif
-
-bool
-wxTextCtrl::StreamIn(const wxString& value,
- wxFontEncoding UNUSED_IF_MSLU(encoding),
- bool selectionOnly)
-{
- return false;
-}
-
-#if !wxUSE_UNICODE_MSLU
-
-wxString
-wxTextCtrl::StreamOut(wxFontEncoding encoding, bool selectionOnly) const
-{
- wxString out;
-
- return out;
-}
-
-#endif // !wxUSE_UNICODE_MSLU
-
-#endif // wxUSE_RICHEDIT
-
void wxTextCtrl::WriteText(const wxString& value)
{
}
// Working with files
// ----------------------------------------------------------------------------
-bool wxTextCtrl::LoadFile(const wxString& file)
+bool wxTextCtrl::DoLoadFile(const wxString& file, int fileType)
{
return false;
}