#include "wx/filesys.h"
#if wxUSE_GUI
- class WXDLLIMPEXP_CORE wxBitmap;
- class WXDLLIMPEXP_CORE wxImage;
+ class WXDLLIMPEXP_FWD_CORE wxBitmap;
+ class WXDLLIMPEXP_FWD_CORE wxImage;
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
{
public:
wxMemoryFSHandlerBase();
- ~wxMemoryFSHandlerBase();
+ virtual ~wxMemoryFSHandlerBase();
// Add file to list of files stored in memory. Stored data (bitmap, text or
// raw data) will be copied into private memory stream and available under
// name "memory:" + filename
static void AddFile(const wxString& filename, const wxString& textdata);
static void AddFile(const wxString& filename, const void *binarydata, size_t size);
+ static void AddFileWithMimeType(const wxString& filename,
+ const wxString& textdata,
+ const wxString& mimetype);
+ static void AddFileWithMimeType(const wxString& filename,
+ const void *binarydata, size_t size,
+ const wxString& mimetype);
// Remove file from memory FS and free occupied memory
static void RemoveFile(const wxString& filename);
{
wxMemoryFSHandlerBase::AddFile(filename, binarydata, size);
}
+ static void AddFileWithMimeType(const wxString& filename,
+ const wxString& textdata,
+ const wxString& mimetype)
+ {
+ wxMemoryFSHandlerBase::AddFileWithMimeType(filename,
+ textdata,
+ mimetype);
+ }
+ static void AddFileWithMimeType(const wxString& filename,
+ const void *binarydata, size_t size,
+ const wxString& mimetype)
+ {
+ wxMemoryFSHandlerBase::AddFileWithMimeType(filename,
+ binarydata, size,
+ mimetype);
+ }
#if wxUSE_IMAGE
static void AddFile(const wxString& filename,
const wxImage& image,
- long type);
+ wxBitmapType type);
static void AddFile(const wxString& filename,
const wxBitmap& bitmap,
- long type);
+ wxBitmapType type);
#endif // wxUSE_IMAGE
};