wxAcceleratorTable();
wxAcceleratorTable(int n, const wxAcceleratorEntry entries[]); // Load from array
- // Copy constructors
- wxAcceleratorTable(const wxAcceleratorTable& accel)
- : wxObject()
- { Ref(accel); }
- wxAcceleratorTable(const wxAcceleratorTable* accel)
- { if (accel) Ref(*accel); }
-
~wxAcceleratorTable();
- wxAcceleratorTable& operator = (const wxAcceleratorTable& accel)
- { if (*this == accel) return (*this); Ref(accel); return *this; }
- bool operator == (const wxAcceleratorTable& accel)
+ bool operator == (const wxAcceleratorTable& accel) const
{ return m_refData == accel.m_refData; }
- bool operator != (const wxAcceleratorTable& accel)
+ bool operator != (const wxAcceleratorTable& accel) const
{ return m_refData != accel.m_refData; }
bool Ok() const;