public:
wxCursor();
- // Copy constructors
- wxCursor(const wxCursor& cursor)
- : wxBitmap()
- { Ref(cursor); }
-
wxCursor(const char bits[], int width, int height, int hotSpotX = -1, int hotSpotY = -1,
const char maskBits[] = NULL);
virtual bool Ok() const { return m_refData ; }
- inline wxCursor& operator = (const wxCursor& cursor) { if (*this == cursor) return (*this); Ref(cursor); return *this; }
- inline bool operator == (const wxCursor& cursor) { return m_refData == cursor.m_refData; }
- inline bool operator != (const wxCursor& cursor) { return m_refData != cursor.m_refData; }
+ inline bool operator == (const wxCursor& cursor) const { return m_refData == cursor.m_refData; }
+ inline bool operator != (const wxCursor& cursor) const { return m_refData != cursor.m_refData; }
inline WX_NSCursor GetNSCursor() const
{