public:
wxIcon();
- // Copy constructors
- inline wxIcon(const wxIcon& icon) { Ref(icon); }
-
// Initialize with XBM data
wxIcon(const char bits[], int width, int height);
// ctors, assignment operators...), but it's ok to have such function
void CopyFromBitmap(const wxBitmap& bmp);
- wxIcon& operator = (const wxIcon& icon)
- { if (this != &icon) Ref(icon); return *this; }
bool operator == (const wxIcon& icon) const
{ return m_refData == icon.m_refData; }
bool operator != (const wxIcon& icon) const