- virtual bool IsChecked(size_t uiIndex) const;
- virtual void Check(size_t uiIndex, bool bCheck = true);
-
- // return the index of the item at this position or wxNOT_FOUND
- int HitTest(const wxPoint& pt) const { return DoHitTestItem(pt.x, pt.y); }
- int HitTest(wxCoord x, wxCoord y) const { return DoHitTestItem(x, y); }
+ virtual bool IsChecked(unsigned int uiIndex) const;
+ virtual void Check(unsigned int uiIndex, bool bCheck = true);