public:
// Create a DC representing the whole screen
wxScreenDC();
- ~wxScreenDC();
+ virtual ~wxScreenDC();
// Compatibility with X's requirements for
// drawing on top of all windows
static bool StartDrawingOnTop(wxWindow* WXUNUSED(window)) { return TRUE; }
static bool StartDrawingOnTop(wxRect* WXUNUSED(rect) = NULL) { return TRUE; }
static bool EndDrawingOnTop() { return TRUE; }
+ private:
+#if wxMAC_USE_CORE_GRAPHICS
+ void* m_overlayWindow;
+#endif
};
#endif