/////////////////////////////////////////////////////////////////////////////
-// Name: palette.h
+// Name: wx/motif/palette.h
// Purpose: wxPalette class
// Author: Julian Smart
// Modified by:
friend class WXDLLEXPORT wxPalette;
public:
wxPaletteRefData();
- ~wxPaletteRefData();
+ virtual ~wxPaletteRefData();
protected:
wxList m_palettes;
public:
wxPalette();
- wxPalette(const wxPalette& palette) { Ref(palette); }
wxPalette(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- ~wxPalette();
+ virtual ~wxPalette();
bool Create(int n, const unsigned char *red, const unsigned char *green, const unsigned char *blue);
- int GetPixel(const unsigned char red, const unsigned char green, const unsigned char blue) const;
+ int GetPixel(unsigned char red, unsigned char green, unsigned char blue) const;
bool GetRGB(int pixel, unsigned char *red, unsigned char *green, unsigned char *blue) const;
- virtual bool Ok() const { return (m_refData != NULL) ; }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk() const { return (m_refData != NULL) ; }
- wxPalette& operator = (const wxPalette& palette) { if (*this == palette) return (*this); Ref(palette); return *this; }
bool operator == (const wxPalette& palette) const { return m_refData == palette.m_refData; }
bool operator != (const wxPalette& palette) const { return m_refData != palette.m_refData; }