//-----------------------------------------------------------------------------
// wxPen
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// wxPen
//-----------------------------------------------------------------------------
{
public:
wxPen() {}
wxPen(const wxColour &colour, int width = 1, int style = wxSOLID);
wxPen(const wxBitmap& stipple, int width);
{
public:
wxPen() {}
wxPen(const wxColour &colour, int width = 1, int style = wxSOLID);
wxPen(const wxBitmap& stipple, int width);
bool operator == (const wxPen& pen) const;
bool operator != (const wxPen& pen) const;
void SetColour(const wxColour &colour);
bool operator == (const wxPen& pen) const;
bool operator != (const wxPen& pen) const;
void SetColour(const wxColour &colour);
void SetCap(int capStyle);
void SetJoin(int joinStyle);
void SetStyle(int style);
void SetWidth(int width);
void SetDashes(int number_of_dashes, const wxDash *dash);
void SetStipple(const wxBitmap& stipple);
void SetCap(int capStyle);
void SetJoin(int joinStyle);
void SetStyle(int style);
void SetWidth(int width);
void SetDashes(int number_of_dashes, const wxDash *dash);
void SetStipple(const wxBitmap& stipple);
- // ref counting code
- virtual wxObjectRefData *CreateRefData() const;
- virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;