/////////////////////////////////////////////////////////////////////////////
-// Name: wx/longlong.cpp
+// Name: src/common/longlong.cpp
// Purpose: implementation of wxLongLongNative
// Author: Jeffrey C. Ollie <jeff@ollie.clive.ia.us>, Vadim Zeitlin
// Remarks: this class is not public in wxWidgets 2.0! It is intentionally
#endif
#if wxUSE_LONGLONG
+
#include "wx/longlong.h"
-#include "wx/math.h" // for fabs()
-#if defined(__MWERKS__) && defined(__WXMSW__)
-#include <string.h> // for memset()
-#else
-#include <memory.h> // for memset()
+#ifndef WX_PRECOMP
+ #include "wx/math.h" // for fabs()
+#endif
+
+#if wxUSE_STREAMS
+ #include "wx/txtstrm.h"
#endif
+#include <string.h> // for memset()
+
#include "wx/ioswrap.h"
// ============================================================================
{
static unsigned char temp[8];
- temp[0] = (unsigned char)((m_ll >> 56) & 0xFF);
- temp[1] = (unsigned char)((m_ll >> 48) & 0xFF);
- temp[2] = (unsigned char)((m_ll >> 40) & 0xFF);
- temp[3] = (unsigned char)((m_ll >> 32) & 0xFF);
- temp[4] = (unsigned char)((m_ll >> 24) & 0xFF);
- temp[5] = (unsigned char)((m_ll >> 16) & 0xFF);
- temp[6] = (unsigned char)((m_ll >> 8) & 0xFF);
- temp[7] = (unsigned char)((m_ll >> 0) & 0xFF);
+ temp[0] = wx_truncate_cast(unsigned char, ((m_ll >> 56) & 0xFF));
+ temp[1] = wx_truncate_cast(unsigned char, ((m_ll >> 48) & 0xFF));
+ temp[2] = wx_truncate_cast(unsigned char, ((m_ll >> 40) & 0xFF));
+ temp[3] = wx_truncate_cast(unsigned char, ((m_ll >> 32) & 0xFF));
+ temp[4] = wx_truncate_cast(unsigned char, ((m_ll >> 24) & 0xFF));
+ temp[5] = wx_truncate_cast(unsigned char, ((m_ll >> 16) & 0xFF));
+ temp[6] = wx_truncate_cast(unsigned char, ((m_ll >> 8) & 0xFF));
+ temp[7] = wx_truncate_cast(unsigned char, ((m_ll >> 0) & 0xFF));
return temp;
}
{
static unsigned char temp[8];
- temp[0] = (unsigned char)((m_ll >> 56) & 0xFF);
- temp[1] = (unsigned char)((m_ll >> 48) & 0xFF);
- temp[2] = (unsigned char)((m_ll >> 40) & 0xFF);
- temp[3] = (unsigned char)((m_ll >> 32) & 0xFF);
- temp[4] = (unsigned char)((m_ll >> 24) & 0xFF);
- temp[5] = (unsigned char)((m_ll >> 16) & 0xFF);
- temp[6] = (unsigned char)((m_ll >> 8) & 0xFF);
- temp[7] = (unsigned char)((m_ll >> 0) & 0xFF);
+ temp[0] = wx_truncate_cast(unsigned char, ((m_ll >> 56) & 0xFF));
+ temp[1] = wx_truncate_cast(unsigned char, ((m_ll >> 48) & 0xFF));
+ temp[2] = wx_truncate_cast(unsigned char, ((m_ll >> 40) & 0xFF));
+ temp[3] = wx_truncate_cast(unsigned char, ((m_ll >> 32) & 0xFF));
+ temp[4] = wx_truncate_cast(unsigned char, ((m_ll >> 24) & 0xFF));
+ temp[5] = wx_truncate_cast(unsigned char, ((m_ll >> 16) & 0xFF));
+ temp[6] = wx_truncate_cast(unsigned char, ((m_ll >> 8) & 0xFF));
+ temp[7] = wx_truncate_cast(unsigned char, ((m_ll >> 0) & 0xFF));
return temp;
}
m_ll |= ll.GetLo();
return *this;
}
+
+wxLongLongNative& wxLongLongNative::operator=(const class wxULongLongWx &ll)
+{
+ // assign first to avoid precision loss!
+ m_ll = ll.GetHi();
+ m_ll <<= 32;
+ m_ll |= ll.GetLo();
+ return *this;
+}
+
+wxULongLongNative::wxULongLongNative(const class wxULongLongWx &ll)
+{
+ // assign first to avoid precision loss!
+ m_ll = ll.GetHi();
+ m_ll <<= 32;
+ m_ll |= ((unsigned long) ll.GetLo());
+}
+
+wxULongLongNative& wxULongLongNative::operator=(wxLongLongWx ll)
+{
+ // assign first to avoid precision loss!
+ m_ll = ll.GetHi();
+ m_ll <<= 32;
+ m_ll |= ((unsigned long) ll.GetLo());
+ return *this;
+}
+
+wxULongLongNative& wxULongLongNative::operator=(const class wxULongLongWx &ll)
+{
+ // assign first to avoid precision loss!
+ m_ll = ll.GetHi();
+ m_ll <<= 32;
+ m_ll |= ((unsigned long) ll.GetLo());
+ return *this;
+}
#endif
+#ifdef __VISUALC6__
+double wxULongLongNative::ToDouble() const
+{
+ // Work around the problem of casting unsigned __int64 to double in VC6
+ // (which for unknown reasons only manifests itself in DLL builds, i.e.
+ // when using /MD).
+ static const __int64 int64_t_max = 9223372036854775807i64;
+ if ( m_ll <= int64_t_max )
+ return wx_truncate_cast(double, (wxLongLong_t)m_ll);
+
+ double d = wx_truncate_cast(double, int64_t_max);
+ d += (__int64)(m_ll - int64_t_max - 1); // The cast is safe because of -1
+ return d + 1;
+}
+#endif // __VISUALC6__
+
#endif // wxUSE_LONGLONG_NATIVE
// ============================================================================
#if wxUSE_LONGLONG_WX
+// Set value from unsigned wxULongLongWx
+wxLongLongWx &wxLongLongWx::operator=(const class wxULongLongWx &ll)
+{
+ m_hi = (unsigned long) ll.GetHi();
+ m_lo = ll.GetLo();
+ return *this;
+}
+
// assignment
wxLongLongWx& wxLongLongWx::Assign(double d)
{
return d;
}
+double wxULongLongWx::ToDouble() const
+{
+ unsigned double d = m_hi;
+ d *= 1.0 + (double)ULONG_MAX;
+ d += m_lo;
+
+#ifdef wxLONGLONG_TEST_MODE
+ wxASSERT( d == m_ll );
+#endif // wxLONGLONG_TEST_MODE
+
+ return d;
+}
+
wxLongLongWx wxLongLongWx::operator<<(int shift) const
{
wxLongLongWx ll(*this);
while ( ll != 0 ) \
{ \
long digit = (ll % 10).ToLong(); \
- result.Prepend((wxChar)(_T('0') - digit)); \
+ result.Prepend((wxChar)(wxT('0') - digit)); \
ll /= 10; \
} \
} \
while ( ll != 0 ) \
{ \
long digit = (ll % 10).ToLong(); \
- result.Prepend((wxChar)(_T('0') + digit)); \
+ result.Prepend((wxChar)(wxT('0') + digit)); \
ll /= 10; \
} \
} \
\
if ( result.empty() ) \
- result = _T('0'); \
+ result = wxT('0'); \
else if ( neg ) \
- result.Prepend(_T('-')); \
+ result.Prepend(wxT('-')); \
\
return result; \
}
\
while ( ll != 0 ) \
{ \
- result.Prepend((wxChar)(_T('0') + (ll % 10).ToULong())); \
+ result.Prepend((wxChar)(wxT('0') + (ll % 10).ToULong())); \
ll /= 10; \
} \
\
if ( result.empty() ) \
- result = _T('0'); \
+ result = wxT('0'); \
\
return result; \
}
return s << ll.ToString();
}
+#if wxUSE_STREAMS
+
+WXDLLIMPEXP_BASE wxTextOutputStream& operator<< (wxTextOutputStream& o, const wxULongLong& ll)
+{
+ return o << ll.ToString();
+}
+
+WXDLLIMPEXP_BASE wxTextOutputStream& operator<< (wxTextOutputStream& o, const wxLongLong& ll)
+{
+ return o << ll.ToString();
+}
+
+#define READ_STRING_CHAR(s, idx, len) ((idx!=len) ? (wxChar)s[idx++] : wxT('\0'))
+
+WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxULongLong &ll)
+{
+ wxString s = o.ReadWord();
+
+ ll = wxULongLong(0l, 0l);
+ size_t length = s.length();
+ size_t idx = 0;
+
+ wxChar ch = READ_STRING_CHAR(s, idx, length);
+
+ // Skip WS
+ while (ch==wxT(' ') || ch==wxT('\t'))
+ ch = READ_STRING_CHAR(s, idx, length);
+
+ // Read number
+ wxULongLong multiplier(0l, 10l);
+ while (ch>=wxT('0') && ch<=wxT('9')) {
+ long lValue = (unsigned) (ch - wxT('0'));
+ ll = ll * multiplier + wxULongLong(0l, lValue);
+ ch = READ_STRING_CHAR(s, idx, length);
+ }
+
+ return o;
+}
+
+WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxLongLong &ll)
+{
+ wxString s = o.ReadWord();
+
+ ll = wxLongLong(0l, 0l);
+ size_t length = s.length();
+ size_t idx = 0;
+
+ wxChar ch = READ_STRING_CHAR(s, idx, length);
+
+ // Skip WS
+ while (ch==wxT(' ') || ch==wxT('\t'))
+ ch = READ_STRING_CHAR(s, idx, length);
+
+ // Ask for sign
+ int iSign = 1;
+ if (ch==wxT('-') || ch==wxT('+')) {
+ iSign = ((ch==wxT('-')) ? -1 : 1);
+ ch = READ_STRING_CHAR(s, idx, length);
+ }
+
+ // Read number
+ wxLongLong multiplier(0l, 10l);
+ while (ch>=wxT('0') && ch<=wxT('9')) {
+ long lValue = (unsigned) (ch - wxT('0'));
+ ll = ll * multiplier + wxLongLong(0l, lValue);
+ ch = READ_STRING_CHAR(s, idx, length);
+ }
+
+#if wxUSE_LONGLONG_NATIVE
+ ll = ll * wxLongLong((wxLongLong_t) iSign);
+#else
+ ll = ll * wxLongLong((long) iSign);
+#endif
+
+ return o;
+}
+
+#if wxUSE_LONGLONG_NATIVE
+
+WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &o, wxULongLong_t value)
+{
+ return o << wxULongLong(value).ToString();
+}
+
+WXDLLIMPEXP_BASE class wxTextOutputStream &operator<<(class wxTextOutputStream &o, wxLongLong_t value)
+{
+ return o << wxLongLong(value).ToString();
+}
+
+WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxULongLong_t &value)
+{
+ wxULongLong ll;
+ o >> ll;
+ value = ll.GetValue();
+ return o;
+}
+
+WXDLLIMPEXP_BASE class wxTextInputStream &operator>>(class wxTextInputStream &o, wxLongLong_t &value)
+{
+ wxLongLong ll;
+ o >> ll;
+ value = ll.GetValue();
+ return o;
+}
+
+#endif // wxUSE_LONGLONG_NATIVE
+
+#endif // wxUSE_STREAMS
+
#endif // wxUSE_LONGLONG