]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/spinbutt.cpp
reset the tooltip text before changing it, this apparently prevents a spurious redraw...
[wxWidgets.git] / src / univ / spinbutt.cpp
index e3adb55cc1265407015a89aa025edc0d6b820c18..e1d885795b7660168b04fd83f1f860759757cc7c 100644 (file)
@@ -98,7 +98,7 @@ bool wxSpinButton::Create(wxWindow *parent,
                                    wxDefaultValidator, name) )
         return false;
 
                                    wxDefaultValidator, name) )
         return false;
 
-    SetBestSize(size);
+    SetInitialSize(size);
 
     CreateInputHandler(wxINP_HANDLER_SPINBTN);
 
 
     CreateInputHandler(wxINP_HANDLER_SPINBTN);
 
@@ -324,14 +324,14 @@ void wxSpinButton::CalcArrowRects(wxRect *rect1, wxRect *rect2) const
     }
 }
 
     }
 }
 
-wxScrollArrows::Arrow wxSpinButton::HitTest(const wxPoint& pt) const
+wxScrollArrows::Arrow wxSpinButton::HitTestArrow(const wxPoint& pt) const
 {
     wxRect rectArrow1, rectArrow2;
     CalcArrowRects(&rectArrow1, &rectArrow2);
 
 {
     wxRect rectArrow1, rectArrow2;
     CalcArrowRects(&rectArrow1, &rectArrow2);
 
-    if ( rectArrow1.Inside(pt) )
+    if ( rectArrow1.Contains(pt) )
         return wxScrollArrows::Arrow_First;
         return wxScrollArrows::Arrow_First;
-    else if ( rectArrow2.Inside(pt) )
+    else if ( rectArrow2.Contains(pt) )
         return wxScrollArrows::Arrow_Second;
     else
         return wxScrollArrows::Arrow_None;
         return wxScrollArrows::Arrow_Second;
     else
         return wxScrollArrows::Arrow_None;
@@ -355,6 +355,14 @@ bool wxSpinButton::PerformAction(const wxControlAction& action,
     return true;
 }
 
     return true;
 }
 
+/* static */
+wxInputHandler *wxSpinButton::GetStdInputHandler(wxInputHandler *handlerDef)
+{
+    static wxStdSpinButtonInputHandler s_handler(handlerDef);
+
+    return &s_handler;
+}
+
 // ----------------------------------------------------------------------------
 // wxStdSpinButtonInputHandler
 // ----------------------------------------------------------------------------
 // ----------------------------------------------------------------------------
 // wxStdSpinButtonInputHandler
 // ----------------------------------------------------------------------------