class WXDLLEXPORT wxRect;
class WXDLLEXPORT wxPoint;
-enum wxRegionContain {
- wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
-};
-
// So far, for internal use only
enum wxRegionOp {
wxRGN_AND, // Creates the intersection of the two combined regions.
Union(bmp, transColour, tolerance);
}
- ~wxRegion();
-
- //# Copying
- wxRegion(const wxRegion& r)
- : wxGDIObject()
- { Ref(r); }
- wxRegion& operator = (const wxRegion& r)
- { Ref(r); return (*this); }
+ virtual ~wxRegion();
//# Modify region
// Clear current region
wxRegionIterator();
wxRegionIterator(const wxRegion& region);
wxRegionIterator(const wxRegionIterator& iterator);
- ~wxRegionIterator();
+ virtual ~wxRegionIterator();
wxRegionIterator& operator=(const wxRegionIterator& iterator);