class WXDLLEXPORT wxGLContext: public wxObject
{
public:
- wxGLContext( bool isRGB, wxWindow *win, const wxPalette& palette = wxNullPalette );
- wxGLContext(
- bool WXUNUSED(isRGB), wxWindow *win,
- const wxPalette& WXUNUSED(palette),
- const wxGLContext *other /* for sharing display lists */
- );
- ~wxGLContext();
-
- void SetCurrent();
- void SetColour(const wxChar *colour);
- void SwapBuffers();
-
- void SetupPixelFormat();
- void SetupPalette(const wxPalette& palette);
- wxPalette CreateDefaultPalette();
-
- inline wxPalette* GetPalette() const { return (wxPalette*) & m_palette; }
- inline wxWindow* GetWindow() const { return m_window; }
- inline GtkWidget* GetWidget() const { return m_widget; }
- inline GLXContext GetContext() const { return m_glContext; }
+ wxGLContext(wxWindow* win, const wxGLContext* other=NULL /* for sharing display lists */);
+ virtual ~wxGLContext();
public:
- GLXContext m_glContext;
+ // The win wxGLCanvas needs not necessarily be the same as the wxGLCanvas with which this context was created!
+ void SetCurrent(const wxGLCanvas& win) const;
- GtkWidget *m_widget;
- wxPalette m_palette;
- wxWindow* m_window;
private:
- DECLARE_CLASS(wxGLContext)
+ GLXContext m_glContext;
+
+private:
+ DECLARE_CLASS(wxGLContext)
};
//---------------------------------------------------------------------------
class WXDLLEXPORT wxGLCanvas: public wxWindow
{
public:
- inline wxGLCanvas() {
- m_glContext = (wxGLContext*) NULL;
- m_sharedContext = (wxGLContext*) NULL;
- m_glWidget = (GtkWidget*) NULL;
- m_vi = (void*) NULL;
- m_exposed = FALSE;
- }
+ // This ctor is identical to the next, except for the fact that it
+ // doesn't create an implicit wxGLContext.
+ // The attribList parameter has been moved to avoid overload clashes.
+ wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
+ int *attribList = (int*) NULL,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = 0, const wxString& name = wxGLCanvasName,
+ const wxPalette& palette = wxNullPalette );
+
wxGLCanvas( wxWindow *parent, wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
+
wxGLCanvas( wxWindow *parent, const wxGLContext *shared,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
long style = 0, const wxString& name = wxGLCanvasName,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
+
wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
int *attribList = (int*) NULL,
const wxPalette& palette = wxNullPalette );
- ~wxGLCanvas();
+ virtual ~wxGLCanvas();
+ void SetCurrent(const wxGLContext& RC) const;
void SetCurrent();
void SetColour(const wxChar *colour);
void SwapBuffers();
wxGLContext *m_glContext,
*m_sharedContext;
wxGLCanvas *m_sharedContextOf;
+ const bool m_createImplicitContext;
void *m_vi; // actually an XVisualInfo*
GLXFBConfig *m_fbc;
bool m_canFreeVi;
static void QueryGLXVersion();
static int GetGLXVersion();
static int m_glxVersion;
+
private:
DECLARE_EVENT_TABLE()
DECLARE_CLASS(wxGLCanvas)