/////////////////////////////////////////////////////////////////////////////
-// Name: statbmp.cpp
+// Name: src/os2/statbmp.cpp
// Purpose: wxStaticBitmap
// Author: David Webster
// Modified by:
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#include "wx/dcclient.h"
-#include "wx/window.h"
-#include "wx/os2/private.h"
+#include "wx/statbmp.h"
#ifndef WX_PRECOMP
#include "wx/icon.h"
- #include "wx/statbmp.h"
+ #include "wx/window.h"
+ #include "wx/dcclient.h"
#endif
+#include "wx/os2/private.h"
+
#include <stdio.h>
// ---------------------------------------------------------------------------
-// macors
+// macros
// ---------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxStaticBitmap, wxControl)
sError = wxPMErrorToStr(vError);
return false;
}
- wxCHECK_MSG( m_hWnd, FALSE, wxT("Failed to create static bitmap") );
+ wxCHECK_MSG( m_hWnd, false, wxT("Failed to create static bitmap") );
m_pImage = ConvertImage(rBitmap);
- m_pImage->SetHandle((WXHWND)::WinSendMsg(m_hWnd, SM_QUERYHANDLE, (MPARAM)0, (MPARAM)0));
+ ::WinSendMsg( m_hWnd,
+ SM_SETHANDLE,
+ MPFROMHWND(rBitmap.GetHandle()),
+ (MPARAM)0);
// Subclass again for purposes of dialog editing mode
SubclassWin(m_hWnd);
return wxWindow::DoGetBestSize();
}
-void wxStaticBitmap::OnPaint (
- wxPaintEvent& WXUNUSED(rEvent)
-)
+void wxStaticBitmap::OnPaint ( wxPaintEvent& WXUNUSED(rEvent) )
{
- wxPaintDC vDc(this);
- wxBitmap* pBitmap;
+ wxPaintDC vDc(this);
+ wxBitmap* pBitmap;
if (m_pImage->IsKindOf(CLASSINFO(wxIcon)))
{
}
} // end of wxStaticBitmap::OnPaint
-void wxStaticBitmap::SetImage(
- const wxGDIImage& rBitmap
-)
+void wxStaticBitmap::SetImage( const wxGDIImage& rBitmap )
{
- int nX = 0;
- int nY = 0;
- int nWidth = 0;
- int nHeight = 0;
+ int nX = 0;
+ int nY = 0;
+ int nWidth = 0;
+ int nHeight = 0;
Free();
::WinSendMsg( GetHwnd()
GetPosition(&nX, &nY);
GetSize(&nWidth, &nHeight);
+ // Convert to OS/2 coordinate system
+ nY = wxWindow::GetOS2ParentHeight(GetParent()) - nY - nHeight;
RECTL vRect;
vRect.xLeft = nX;
- vRect.yTop = nY;
+ vRect.yTop = nY + nHeight;
vRect.xRight = nX + nWidth;
- vRect.yBottom = nY + nHeight;
+ vRect.yBottom = nY;
::WinInvalidateRect(GetHwndOf(GetParent()), &vRect, TRUE);
}