#ifndef _WX_FONT_H_
#define _WX_FONT_H_
-class WXDLLEXPORT wxFontRefData: public wxGDIRefData
-{
- friend class WXDLLEXPORT wxFont;
-public:
- wxFontRefData()
- : m_fontId(0)
- , m_pointSize(10)
- , m_family(wxDEFAULT)
- , m_style(wxNORMAL)
- , m_weight(wxNORMAL)
- , m_underlined(FALSE)
- , m_faceName(wxT("Geneva"))
- , m_encoding(wxFONTENCODING_DEFAULT)
- {
- Init(10, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE,
- wxT("Geneva"), wxFONTENCODING_DEFAULT);
- }
-
- wxFontRefData(const wxFontRefData& data)
- : wxGDIRefData()
- , m_fontId(data.m_fontId)
- , m_pointSize(data.m_pointSize)
- , m_family(data.m_family)
- , m_style(data.m_style)
- , m_weight(data.m_weight)
- , m_underlined(data.m_underlined)
- , m_faceName(data.m_faceName)
- , m_encoding(data.m_encoding)
- {
- Init(data.m_pointSize, data.m_family, data.m_style, data.m_weight,
- data.m_underlined, data.m_faceName, data.m_encoding);
- }
-
- wxFontRefData(int size,
- int family,
- int style,
- int weight,
- bool underlined,
- const wxString& faceName,
- wxFontEncoding encoding)
- : m_fontId(0)
- , m_pointSize(size)
- , m_family(family)
- , m_style(style)
- , m_weight(weight)
- , m_underlined(underlined)
- , m_faceName(faceName)
- , m_encoding(encoding)
- {
- Init(size, family, style, weight, underlined, faceName, encoding);
- }
-
- virtual ~wxFontRefData();
-protected:
- // common part of all ctors
- void Init(int size,
- int family,
- int style,
- int weight,
- bool underlined,
- const wxString& faceName,
- wxFontEncoding encoding);
-
- // font characterstics
- int m_fontId;
- int m_pointSize;
- int m_family;
- int m_style;
- int m_weight;
- bool m_underlined;
- wxString m_faceName;
- wxFontEncoding m_encoding;
-
-public:
-};
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxFont : public wxFontBase
+DECLARE_WXCOCOA_OBJC_CLASS(NSFont);
+
+// Internal class that bridges us with code like wxSystemSettings
+class wxCocoaFontFactory;
+// We have c-tors/methods taking pointers of these
+class wxFontRefData;
+
+/*! @discussion
+ wxCocoa's implementation of wxFont is very incomplete. In particular,
+ a lot of work needs to be done on wxNativeFontInfo which is currently
+ using the totally generic implementation.
+
+ See the documentation in src/cocoa/font.mm for more implementatoin details.
+ */
+class WXDLLIMPEXP_CORE wxFont : public wxFontBase
{
+ friend class wxCocoaFontFactory;
public:
- // ctors and such
- wxFont() { Init(); }
- wxFont(const wxFont& font)
- : wxFontBase()
- {
- Init();
- Ref(font);
- }
+ /*! @abstract Default construction of invalid font for 2-step construct then Create process.
+ */
+ wxFont() { }
+ /*! @abstract Platform-independent construction with individual properties
+ */
wxFont(int size,
int family,
int style,
const wxString& face = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT)
{
- Init();
-
(void)Create(size, family, style, weight, underlined, face, encoding);
}
+ /*! @abstract Construction with opaque wxNativeFontInfo
+ */
wxFont(const wxNativeFontInfo& info)
{
- Init();
-
(void)Create(info);
}
+ /*! @abstract Construction with platform-dependent font descriptor string.
+ @param fontDesc Usually the result of wxNativeFontInfo::ToUserString()
+ */
wxFont(const wxString& fontDesc);
+ // NOTE: Copy c-tor and assignment from wxObject is fine
+
bool Create(int size,
int family,
int style,
virtual ~wxFont();
- // assignment
- wxFont& operator=(const wxFont& font);
-
// implement base class pure virtuals
virtual int GetPointSize() const;
virtual int GetFamily() const;
virtual void SetFamily(int family);
virtual void SetStyle(int style);
virtual void SetWeight(int weight);
- virtual void SetFaceName(const wxString& faceName);
+ virtual bool SetFaceName(const wxString& faceName);
virtual void SetUnderlined(bool underlined);
virtual void SetEncoding(wxFontEncoding encoding);
// implementation only from now on
// -------------------------------
+ /*! @abstract Defined on some ports (not including this one) in wxGDIObject
+ @discussion
+ The intention here I suppose is to allow one to create a wxFont without yet
+ creating the underlying native object. There's no point not to create the
+ NSFont immediately in wxCocoa so this is useless.
+ This method came from the stub code copied in the early days of wxCocoa.
+ FIXME(1): Remove this in trunk. FIXME(2): Is it really a good idea for this to
+ be part of the public API for wxGDIObject?
+ */
virtual bool RealizeResource();
protected:
- // common part of all ctors
- void Init();
-
- void Unshare();
+ /*! @abstract Internal constructor with ref data
+ @discussion
+ Takes ownership of @a refData. That is, it is assumed that refData has either just been
+ created using new (which initializes its m_refCount to 1) or if you are sharing a ref that
+ you have called IncRef on it before passing it to this method.
+ */
+ explicit wxFont(wxFontRefData *refData)
+ { Create(refData); }
+ bool Create(wxFontRefData *refData);
+
+ virtual wxGDIRefData *CreateGDIRefData() const;
+ virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
private:
DECLARE_DYNAMIC_CLASS(wxFont)