wxAcceleratorTable& operator = (const wxAcceleratorTable& accel)
{ if (*this == accel) return (*this); Ref(accel); return *this; }
- bool operator == (const wxAcceleratorTable& accel)
+ bool operator == (const wxAcceleratorTable& accel) const
{ return m_refData == accel.m_refData; }
- bool operator != (const wxAcceleratorTable& accel)
+ bool operator != (const wxAcceleratorTable& accel) const
{ return m_refData != accel.m_refData; }
bool Ok() const;