/////////////////////////////////////////////////////////////////////////////
-// Name: drawer.h
+// Name: wx/mac/carbon/drawer.h
// Purpose: Drawer child window class.
// Drawer windows appear under their parent window and
// behave like a drawer, opening and closing to reveal
class WXDLLEXPORT wxDrawerWindow : public wxTopLevelWindow
{
DECLARE_DYNAMIC_CLASS(wxDrawerWindow)
-
+
public:
wxDrawerWindow();
-
+
wxDrawerWindow(wxWindow* parent,
- wxWindowID id,
- const wxString& title,
- wxSize size = wxDefaultSize,
- wxDirection edge = wxLEFT,
- const wxString& name = wxT("drawerwindow"))
+ wxWindowID id,
+ const wxString& title,
+ wxSize size = wxDefaultSize,
+ wxDirection edge = wxLEFT,
+ const wxString& name = wxT("drawerwindow"))
{
this->Create(parent, id, title, size, edge, name);
}
-
- ~wxDrawerWindow();
-
- // Create a drawer window.
+
+ virtual ~wxDrawerWindow();
+
+ // Create a drawer window.
// If parent is NULL, create as a tool window.
- // If parent is not NULL, then wxTopLevelWindow::Attach this window to parent.
+ // If parent is not NULL, then wxTopLevelWindow::Attach this window to parent.
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
bool Open(bool show = true); // open or close the drawer, possibility for async param, i.e. animate
bool Close() { return this->Open(false); }
bool IsOpen() const;
-
+
// Set the edge of the parent where the drawer attaches.
bool SetPreferredEdge(wxDirection edge);
wxDirection GetPreferredEdge() const;
- wxDirection GetCurrentEdge() const; // not necessarily the preferred, due to screen constraints
+ wxDirection GetCurrentEdge() const; // not necessarily the preferred, due to screen constraints
};
#endif // defined( __WXMAC__ ) && TARGET_API_MAC_OSX && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
-#endif // _WX_DRAWERWINDOW_H_
+#endif
+ // _WX_DRAWERWINDOW_H_