/////////////////////////////////////////////////////////////////////////////
-// Name: mgl/dir.cpp
+// Name: src/mgl/dir.cpp
// Purpose: wxDir implementation for MGL
// Author: Vaclav Slavik, Vadim Zeitlin
// Modified by:
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-// ============================================================================
-// declarations
-// ============================================================================
-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
-#include "wx/defs.h"
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
#ifndef __UNIX__
// throw away the trailing slashes
size_t n = m_dirname.length();
- wxCHECK_RET( n, _T("empty dir name in wxDir") );
+ wxCHECK_RET( n, wxT("empty dir name in wxDir") );
while ( n > 0 && m_dirname[--n] == wxFILE_SEP_PATH ) {}
{
#ifdef __DOS__
if ( filespec.empty() )
- m_filespec = _T("*.*");
+ m_filespec = wxT("*.*");
else
#endif
m_filespec = filespec;
return true;
}
-
-// ----------------------------------------------------------------------------
-// wxDir helpers
-// ----------------------------------------------------------------------------
-
-/* static */
-bool wxDir::Exists(const wxString& dir)
-{
- return wxDirExists(dir);
-}
-
// ----------------------------------------------------------------------------
// wxDir construction/destruction
// ----------------------------------------------------------------------------
const wxString& filespec,
int flags) const
{
- wxCHECK_MSG( IsOpened(), false, _T("must wxDir::Open() first") );
+ wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
M_DIR->Rewind();
bool wxDir::GetNext(wxString *filename) const
{
- wxCHECK_MSG( IsOpened(), false, _T("must wxDir::Open() first") );
+ wxCHECK_MSG( IsOpened(), false, wxT("must wxDir::Open() first") );
- wxCHECK_MSG( filename, false, _T("bad pointer in wxDir::GetNext()") );
+ wxCHECK_MSG( filename, false, wxT("bad pointer in wxDir::GetNext()") );
return M_DIR->Read(filename);
}
#endif // !__UNIX__
-