#include "wx/log.h"
#include "wx/gtk/private.h"
-#ifndef __WXGTK20__
-
-// ----------------------------------------------------------------------------
-// wxGdkRegion: creates a new region in ctor and destroys in dtor
-// ----------------------------------------------------------------------------
-
-class wxGdkRegion
-{
-public:
- wxGdkRegion() { m_region = gdk_region_new(); }
- ~wxGdkRegion() { gdk_region_destroy(m_region); }
-
- operator GdkRegion *() const { return m_region; }
-
-private:
- GdkRegion *m_region;
-};
-
-#endif // __WXGTK20__
// ----------------------------------------------------------------------------
// wxRegionRefData: private class containing the information about the region
wxRegionRefData(const wxRegionRefData& refData)
: wxObjectRefData()
{
-#ifdef __WXGTK20__
m_region = gdk_region_copy(refData.m_region);
-#else
- m_region = gdk_regions_union(wxGdkRegion(), refData.m_region);
-#endif
}
~wxRegionRefData()
m_refData = new wxRegionRefData();
-#ifdef __WXGTK20__
M_REGIONDATA->m_region = gdk_region_rectangle( &rect );
-#else
- M_REGIONDATA->m_region = gdk_region_union_with_rect( wxGdkRegion(), &rect );
-#endif
}
wxRegion::wxRegion( GdkRegion *region )
{
m_refData = new wxRegionRefData();
-#ifdef __WXGTK20__
M_REGIONDATA->m_region = gdk_region_copy( region );
-#else
- M_REGIONDATA->m_region = gdk_regions_union(wxGdkRegion(), region);
-#endif
}
wxRegion::wxRegion( size_t n, const wxPoint *points, int fillStyle )
// wxRegion comparison
// ----------------------------------------------------------------------------
-bool wxRegion::operator==( const wxRegion& region )
+bool wxRegion::operator==( const wxRegion& region ) const
{
if (m_refData == region.m_refData) return TRUE;
rect.width = width;
rect.height = height;
-#ifdef __WXGTK20__
gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
-#else
- GdkRegion *reg = gdk_region_union_with_rect( M_REGIONDATA->m_region, &rect );
- gdk_region_destroy( M_REGIONDATA->m_region );
- M_REGIONDATA->m_region = reg;
-#endif
}
return TRUE;
AllocExclusive();
}
-#ifdef __WXGTK20__
gdk_region_union( M_REGIONDATA->m_region, region.GetRegion() );
-#else
- GdkRegion *reg = gdk_regions_union( M_REGIONDATA->m_region, region.GetRegion() );
- gdk_region_destroy( M_REGIONDATA->m_region );
- M_REGIONDATA->m_region = reg;
-#endif
return TRUE;
}
AllocExclusive();
-#ifdef __WXGTK20__
gdk_region_intersect( M_REGIONDATA->m_region, region.GetRegion() );
-#else
- GdkRegion *reg = gdk_regions_intersect( M_REGIONDATA->m_region, region.GetRegion() );
- gdk_region_destroy( M_REGIONDATA->m_region );
- M_REGIONDATA->m_region = reg;
-#endif
return TRUE;
}
AllocExclusive();
-#ifdef __WXGTK20__
gdk_region_subtract( M_REGIONDATA->m_region, region.GetRegion() );
-#else
- GdkRegion *reg = gdk_regions_subtract( M_REGIONDATA->m_region, region.GetRegion() );
- gdk_region_destroy( M_REGIONDATA->m_region );
- M_REGIONDATA->m_region = reg;
-#endif
return TRUE;
}
AllocExclusive();
-#ifdef __WXGTK20__
gdk_region_xor( M_REGIONDATA->m_region, region.GetRegion() );
-#else
- GdkRegion *reg = gdk_regions_xor( M_REGIONDATA->m_region, region.GetRegion() );
- gdk_region_destroy( M_REGIONDATA->m_region );
- M_REGIONDATA->m_region = reg;
-#endif
return TRUE;
}
// wxRegionIterator
// ----------------------------------------------------------------------------
-#ifndef __WXGTK20__
-
-// the following structures must match the private structures
-// in X11 region code ( xc/lib/X11/region.h )
-
-// this makes the Region type transparent
-// and we have access to the region rectangles
-
-#include <gdk/gdkprivate.h>
-
-struct _XBox {
- short x1, x2, y1, y2;
-};
-
-struct _XRegion {
- long size , numRects;
- _XBox *rects, extents;
-};
-
-#endif // GTK+ 1.x
-
class wxRIRefData: public wxObjectRefData
{
public:
if (!gdkregion)
return;
-#ifdef __WXGTK20__
GdkRectangle *gdkrects = NULL;
gint numRects = 0;
gdk_region_get_rectangles( gdkregion, &gdkrects, &numRects );
}
}
g_free( gdkrects );
-#else // GTK+ 1.x
- Region r = ((GdkRegionPrivate *)gdkregion)->xregion;
- if (r)
- {
- m_numRects = r->numRects;
- if (m_numRects)
- {
- m_rects = new wxRect[m_numRects];
- for (size_t i=0; i < m_numRects; ++i)
- {
- _XBox &xr = r->rects[i];
- wxRect &wr = m_rects[i];
- wr.x = xr.x1;
- wr.y = xr.y1;
- wr.width = xr.x2-xr.x1;
- wr.height = xr.y2-xr.y1;
- }
- }
- }
-#endif // GTK+ 2.0/1.x
}
wxRegionIterator::wxRegionIterator()