sizeBmp.x = m_defaultWidth;
sizeBmp.y = m_defaultHeight;
- const wxCoord totalBitmapWidth = m_defaultWidth * nTools,
+ const wxCoord totalBitmapWidth = m_defaultWidth *
+ wx_truncate_cast(wxCoord, nTools),
totalBitmapHeight = m_defaultHeight;
// Create a bitmap and copy all the tool bitmaps to it