/////////////////////////////////////////////////////////////////////////////
-// Name: generic/imaglist.cpp
+// Name: src/generic/imaglist.cpp
// Purpose:
// Author: Robert Roebling
-// Id: $id$
+// Id: $Id$
// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
-#if wxUSE_IMAGLIST
-
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
-#include "wx/defs.h"
-
-#ifndef __WXPALMOS__
+#if wxUSE_IMAGLIST && !defined(wxHAS_NATIVE_IMAGELIST)
-#include "wx/generic/imaglist.h"
+#include "wx/imaglist.h"
-#include "wx/icon.h"
-#include "wx/image.h"
-#include "wx/dc.h"
+#ifndef WX_PRECOMP
+ #include "wx/dc.h"
+ #include "wx/icon.h"
+ #include "wx/image.h"
+#endif
//-----------------------------------------------------------------------------
// wxImageList
//-----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxGenericImageList, wxObject)
-
-#if !defined(__WXMSW__) || defined(__WXUNIVERSAL__)
-/*
- * wxImageList has to be a real class or we have problems with
- * the run-time information.
- */
-
IMPLEMENT_DYNAMIC_CLASS(wxImageList, wxGenericImageList)
-#endif
wxGenericImageList::wxGenericImageList( int width, int height, bool mask, int initialCount )
{
int wxGenericImageList::Add( const wxBitmap &bitmap )
{
- wxASSERT_MSG( (bitmap.GetWidth() == m_width && bitmap.GetHeight() == m_height)
+ wxASSERT_MSG( (bitmap.GetWidth() >= m_width && bitmap.GetHeight() == m_height)
|| (m_width == 0 && m_height == 0),
- _T("invalid bitmap size in wxImageList: this might work ")
- _T("on this platform but definitely won't under Windows.") );
+ wxT("invalid bitmap size in wxImageList: this might work ")
+ wxT("on this platform but definitely won't under Windows.") );
- if (bitmap.IsKindOf(CLASSINFO(wxIcon)))
+ const int index = int(m_images.GetCount());
+
+ if (bitmap.IsKindOf(wxCLASSINFO(wxIcon)))
+ {
m_images.Append( new wxIcon( (const wxIcon&) bitmap ) );
+ }
else
- m_images.Append( new wxBitmap(bitmap) );
+ {
+ // Mimic behaviour of Windows ImageList_Add that automatically breaks up the added
+ // bitmap into sub-images of the correct size
+ if (m_width > 0 && bitmap.GetWidth() > m_width && bitmap.GetHeight() >= m_height)
+ {
+ int numImages = bitmap.GetWidth() / m_width;
+ for (int subIndex = 0; subIndex < numImages; subIndex++)
+ {
+ wxRect rect(m_width * subIndex, 0, m_width, m_height);
+ wxBitmap tmpBmp = bitmap.GetSubBitmap(rect);
+ m_images.Append( new wxBitmap(tmpBmp) );
+ }
+ }
+ else
+ {
+ m_images.Append( new wxBitmap(bitmap) );
+ }
+ }
if (m_width == 0 && m_height == 0)
{
m_width = bitmap.GetWidth();
m_height = bitmap.GetHeight();
}
-
- return m_images.GetCount()-1;
+
+ return index;
}
int wxGenericImageList::Add( const wxBitmap& bitmap, const wxBitmap& mask )
{
wxBitmap bmp(bitmap);
- if (mask.Ok())
+ if (mask.IsOk())
bmp.SetMask(new wxMask(mask));
return Add(bmp);
}
const wxBitmap *wxGenericImageList::GetBitmapPtr( int index ) const
{
- wxList::compatibility_iterator node = m_images.Item( index );
+ wxObjectList::compatibility_iterator node = m_images.Item( index );
- wxCHECK_MSG( node, (wxBitmap *) NULL, wxT("wrong index in image list") );
+ wxCHECK_MSG( node, NULL, wxT("wrong index in image list") );
return (wxBitmap*)node->GetData();
}
bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap )
{
- wxList::compatibility_iterator node = m_images.Item( index );
+ wxObjectList::compatibility_iterator node = m_images.Item( index );
+
+ wxCHECK_MSG( node, false, wxT("wrong index in image list") );
+
+ wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ?
+ #if defined(__VISAGECPP__)
+ //just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
+ //so construct it from a bitmap object until I can figure this nonsense out. (DW)
+ new wxBitmap(bitmap)
+ #else
+ new wxBitmap( (const wxIcon&) bitmap )
+ #endif
+ : new wxBitmap(bitmap) ;
+
+ if (index == (int) m_images.GetCount() - 1)
+ {
+ delete node->GetData();
+ m_images.Erase( node );
+ m_images.Append( newBitmap );
+ }
+ else
+ {
+ wxObjectList::compatibility_iterator next = node->GetNext();
+ delete node->GetData();
+ m_images.Erase( node );
+ m_images.Insert( next, newBitmap );
+ }
+
+ return true;
+}
+
+bool wxGenericImageList::Replace( int index, const wxBitmap &bitmap, const wxBitmap &mask )
+{
+ wxObjectList::compatibility_iterator node = m_images.Item( index );
wxCHECK_MSG( node, false, wxT("wrong index in image list") );
- wxBitmap* newBitmap = (bitmap.IsKindOf(CLASSINFO(wxIcon))) ?
+ wxBitmap* newBitmap = (bitmap.IsKindOf(wxCLASSINFO(wxIcon))) ?
#if defined(__VISAGECPP__)
//just can't do this in VisualAge now, with all this new Bitmap-Icon stuff
//so construct it from a bitmap object until I can figure this nonsense out. (DW)
}
else
{
- wxList::compatibility_iterator next = node->GetNext();
+ wxObjectList::compatibility_iterator next = node->GetNext();
delete node->GetData();
m_images.Erase( node );
m_images.Insert( next, newBitmap );
}
+ if (mask.IsOk())
+ newBitmap->SetMask(new wxMask(mask));
+
return true;
}
bool wxGenericImageList::Remove( int index )
{
- wxList::compatibility_iterator node = m_images.Item( index );
+ wxObjectList::compatibility_iterator node = m_images.Item( index );
wxCHECK_MSG( node, false, wxT("wrong index in image list") );
bool wxGenericImageList::RemoveAll()
{
- WX_CLEAR_LIST(wxList, m_images);
+ WX_CLEAR_LIST(wxObjectList, m_images);
m_images.Clear();
return true;
width = 0;
height = 0;
- wxList::compatibility_iterator node = m_images.Item( index );
+ wxObjectList::compatibility_iterator node = m_images.Item( index );
wxCHECK_MSG( node, false, wxT("wrong index in image list") );
bool wxGenericImageList::Draw( int index, wxDC &dc, int x, int y,
int flags, bool WXUNUSED(solidBackground) )
{
- wxList::compatibility_iterator node = m_images.Item( index );
+ wxObjectList::compatibility_iterator node = m_images.Item( index );
wxCHECK_MSG( node, false, wxT("wrong index in image list") );
wxBitmap *bm = (wxBitmap*)node->GetData();
- if (bm->IsKindOf(CLASSINFO(wxIcon)))
+ if (bm->IsKindOf(wxCLASSINFO(wxIcon)))
dc.DrawIcon( * ((wxIcon*) bm), x, y);
else
dc.DrawBitmap( *bm, x, y, (flags & wxIMAGELIST_DRAW_TRANSPARENT) > 0 );
}
#endif // wxUSE_IMAGLIST
-#endif // __WXPALMOS__