///////////////////////////////////////////////////////////////////////////////
-// Name: dynarray.h
+// Name: wx/dynarray.h
// Purpose: auto-resizable (i.e. dynamic) array support
// Author: Vadim Zeitlin
// Modified by:
\
void Empty() { m_nCount = 0; } \
void Clear(); \
- void Alloc(size_t uiSize); \
+ void Alloc(size_t n) { if ( n > m_nSize ) Realloc(n); } \
void Shrink(); \
\
size_t GetCount() const { return m_nCount; } \
void insert(iterator it, const_iterator first, const_iterator last);\
void pop_back() { RemoveAt(size() - 1); } \
void push_back(const value_type& v) { Add(v); } \
- void reserve(size_type n) { if(n > m_nSize) Realloc(n); } \
- void resize(size_type n, value_type v = value_type()); \
+ void reserve(size_type n) { Alloc(n); } \
+ void resize(size_type n, value_type v = value_type()) \
+ { SetCount(n, v); } \
\
iterator begin() { return m_pItems; } \
iterator end() { return m_pItems + m_nCount; } \
T& Item(size_t uiIndex) const \
{ return (T&)/*const cast*/base::operator[](uiIndex); } \
T& Last() const \
- { return Item(Count() - 1); } \
+ { return Item(GetCount() - 1); } \
\
int Index(T e, bool bFromEnd = false) const \
{ return base::Index(e, bFromEnd); } \
T& Item(size_t uiIndex) const \
{ return (T&)(base::operator[](uiIndex)); } \
T& Last() const \
- { return (T&)(base::operator[](Count() - 1)); } \
+ { return (T&)(base::operator[](GetCount() - 1)); } \
\
int Index(T lItem, bool bFromEnd = false) const \
{ return base::Index((base_type)lItem, bFromEnd); } \
{ reverse_iterator tmp = *this; --m_ptr; return tmp; } \
itor& operator--() { ++m_ptr; return *this; } \
const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
- bool operator ==(const itor& it) { return m_ptr == it.m_ptr; } \
- bool operator !=(const itor& it) { return m_ptr != it.m_ptr; } \
+ bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
+ bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
}; \
\
class const_reverse_iterator \
{ itor tmp = *this; --m_ptr; return tmp; } \
itor& operator--() { ++m_ptr; return *this; } \
const itor operator--(int) { itor tmp = *this; ++m_ptr; return tmp; }\
- bool operator ==(const itor& it) { return m_ptr == it.m_ptr; } \
- bool operator !=(const itor& it) { return m_ptr != it.m_ptr; } \
+ bool operator ==(const itor& it) const { return m_ptr == it.m_ptr; }\
+ bool operator !=(const itor& it) const { return m_ptr != it.m_ptr; }\
}; \
\
name(size_type n, const_reference v) { assign(n, v); } \
const_reverse_iterator rbegin() const; \
reverse_iterator rend() { return reverse_iterator(begin() - 1); } \
const_reverse_iterator rend() const; \
- void reserve(size_type n) { base::reserve(n); }; \
- void resize(size_type n, value_type v = value_type()); \
+ void reserve(size_type n) { base::reserve(n); } \
+ void resize(size_type n, value_type v = value_type()) \
+ { base::resize(n, v); } \
}
#define _WX_PTROP pointer operator->() const { return m_ptr; }
// the normal arrays otherwise.
// ----------------------------------------------------------------------------
-#define wxARRAY_EMPTY_CMP
+// we need a macro which expands to nothing to pass correct number of
+// parameters to a nested macro invocation even when we don't have anything to
+// pass it
+#define wxARRAY_EMPTY
#define WX_DEFINE_SORTED_TYPEARRAY(T, name, base) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, base, \
typedef T _wxArray##name; \
typedef int (CMPFUNC_CONV *SCMPFUNC##name)(T pItem1, T pItem2); \
_WX_DEFINE_SORTED_TYPEARRAY_2(_wxArray##name, name, base, \
- wxARRAY_EMPTY_CMP, class expmode, SCMPFUNC##name)
+ wxARRAY_EMPTY, class expmode, SCMPFUNC##name)
// ----------------------------------------------------------------------------
// WX_DEFINE_SORTED_TYPEARRAY_CMP: exactly the same as above but the comparison
WX_DECLARE_USER_EXPORTED_BASEARRAY(const void *, wxBaseArrayPtrVoid,
WXDLLIMPEXP_BASE);
+WX_DECLARE_USER_EXPORTED_BASEARRAY(char, wxBaseArrayChar, WXDLLIMPEXP_BASE);
WX_DECLARE_USER_EXPORTED_BASEARRAY(short, wxBaseArrayShort, WXDLLIMPEXP_BASE);
WX_DECLARE_USER_EXPORTED_BASEARRAY(int, wxBaseArrayInt, WXDLLIMPEXP_BASE);
WX_DECLARE_USER_EXPORTED_BASEARRAY(long, wxBaseArrayLong, WXDLLIMPEXP_BASE);
#define WX_DEFINE_ARRAY_WITH_DECL_PTR(T, name, decl) \
WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, decl)
#define WX_DEFINE_USER_EXPORTED_ARRAY(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
#define WX_DEFINE_USER_EXPORTED_ARRAY_PTR(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_ARRAY_CHAR(T, name) \
+ WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_EXPORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayChar)
+#define WX_DEFINE_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
#define WX_DEFINE_ARRAY_SHORT(T, name) \
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
#define WX_DEFINE_EXPORTED_ARRAY_SHORT(T, name) \
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayShort)
#define WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
#define WX_DEFINE_ARRAY_INT(T, name) \
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
#define WX_DEFINE_EXPORTED_ARRAY_INT(T, name) \
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayInt)
#define WX_DEFINE_USER_EXPORTED_ARRAY_INT(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayInt, wxARRAY_EMPTY expmode)
#define WX_DEFINE_ARRAY_LONG(T, name) \
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
#define WX_DEFINE_EXPORTED_ARRAY_LONG(T, name) \
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayLong)
#define WX_DEFINE_USER_EXPORTED_ARRAY_LONG(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayLong, wxARRAY_EMPTY expmode)
#define WX_DEFINE_ARRAY_SIZE_T(T, name) \
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
#define WX_DEFINE_EXPORTED_ARRAY_SIZE_T(T, name) \
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArraySizeT)
#define WX_DEFINE_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
#define WX_DEFINE_ARRAY_DOUBLE(T, name) \
WX_DEFINE_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
#define WX_DEFINE_EXPORTED_ARRAY_DOUBLE(T, name) \
WX_DEFINE_EXPORTED_TYPEARRAY_PTR(T, name, wxBaseArrayDouble)
#define WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(T, name, expmode) \
- WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, expmode)
+ WX_DEFINE_TYPEARRAY_WITH_DECL_PTR(T, name, wxBaseArrayDouble, wxARRAY_EMPTY expmode)
// ----------------------------------------------------------------------------
// Convenience macros to define sorted arrays from base arrays
#define WX_DEFINE_SORTED_EXPORTED_ARRAY(T, name) \
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY(T, name, expmode) \
- WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, expmode)
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayPtrVoid, wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CHAR(T, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CHAR(T, name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayChar, wxARRAY_EMPTY expmode)
#define WX_DEFINE_SORTED_ARRAY_SHORT(T, name) \
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayShort)
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SHORT(T, name) \
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SHORT(T, name, expmode) \
- WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, expmode)
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArrayShort, wxARRAY_EMPTY expmode)
#define WX_DEFINE_SORTED_ARRAY_INT(T, name) \
WX_DEFINE_SORTED_TYPEARRAY(T, name, wxBaseArrayInt)
#define WX_DEFINE_SORTED_EXPORTED_ARRAY_SIZE_T(T, name) \
WX_DEFINE_SORTED_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_SIZE_T(T, name, expmode) \
- WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, expmode)
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY(T, name, wxBaseArraySizeT, wxARRAY_EMPTY expmode)
// ----------------------------------------------------------------------------
// Convenience macros to define sorted arrays from base arrays
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP(T, cmpfunc, \
name, expmode) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
- wxBaseArrayPtrVoid, expmode)
+ wxBaseArrayPtrVoid, \
+ wxARRAY_EMPTY expmode)
+
+#define WX_DEFINE_SORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, name) \
+ WX_DEFINE_SORTED_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayChar)
+#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_CHAR(T, cmpfunc, \
+ name, expmode) \
+ WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
+ wxBaseArrayChar, \
+ wxARRAY_EMPTY expmode)
#define WX_DEFINE_SORTED_ARRAY_CMP_SHORT(T, cmpfunc, name) \
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayShort)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SHORT(T, cmpfunc, \
name, expmode) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
- wxBaseArrayShort, expmode)
+ wxBaseArrayShort, \
+ wxARRAY_EMPTY expmode)
#define WX_DEFINE_SORTED_ARRAY_CMP_INT(T, cmpfunc, name) \
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayInt)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_INT(T, cmpfunc, \
name, expmode) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
- wxBaseArrayInt, expmode)
+ wxBaseArrayInt, \
+ wxARRAY_EMPTY expmode)
#define WX_DEFINE_SORTED_ARRAY_CMP_LONG(T, cmpfunc, name) \
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArrayLong)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_LONG(T, cmpfunc, \
name, expmode) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
- wxBaseArrayLong, expmode)
+ wxBaseArrayLong, \
+ wxARRAY_EMPTY expmode)
#define WX_DEFINE_SORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, name) \
WX_DEFINE_SORTED_TYPEARRAY_CMP(T, cmpfunc, name, wxBaseArraySizeT)
#define WX_DEFINE_SORTED_USER_EXPORTED_ARRAY_CMP_SIZE_T(T, cmpfunc, \
name, expmode) \
WX_DEFINE_SORTED_USER_EXPORTED_TYPEARRAY_CMP(T, cmpfunc, name, \
- wxBaseArraySizeT, expmode)
+ wxBaseArraySizeT, \
+ wxARRAY_EMPTY expmode)
// ----------------------------------------------------------------------------
// Some commonly used predefined arrays
WX_DEFINE_USER_EXPORTED_ARRAY_SHORT(short, wxArrayShort, class WXDLLIMPEXP_BASE);
WX_DEFINE_USER_EXPORTED_ARRAY_INT(int, wxArrayInt, class WXDLLIMPEXP_BASE);
+WX_DEFINE_USER_EXPORTED_ARRAY_DOUBLE(double, wxArrayDouble, class WXDLLIMPEXP_BASE);
WX_DEFINE_USER_EXPORTED_ARRAY_LONG(long, wxArrayLong, class WXDLLIMPEXP_BASE);
WX_DEFINE_USER_EXPORTED_ARRAY_PTR(void *, wxArrayPtrVoid, class WXDLLIMPEXP_BASE);
// convenience macros
// -----------------------------------------------------------------------------
+// prepend all element of one array to another one; e.g. if first array contains
+// elements X,Y,Z and the second contains A,B,C (in those orders), then the
+// first array will be result as A,B,C,X,Y,Z
+#define WX_PREPEND_ARRAY(array, other) \
+ { \
+ size_t wxAAcnt = (other).size(); \
+ (array).Alloc(wxAAcnt); \
+ for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
+ { \
+ (array).Insert((other)[wxAAn], wxAAn); \
+ } \
+ }
+
// append all element of one array to another one
#define WX_APPEND_ARRAY(array, other) \
{ \
- size_t count = (other).size(); \
- for ( size_t n = 0; n < count; n++ ) \
+ size_t wxAAcnt = (other).size(); \
+ (array).Alloc(wxAAcnt); \
+ for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
{ \
- (array).push_back((other)[n]); \
+ (array).push_back((other)[wxAAn]); \
} \
}
// count on it)!
#define WX_CLEAR_ARRAY(array) \
{ \
- size_t count = (array).size(); \
- for ( size_t n = 0; n < count; n++ ) \
+ size_t wxAAcnt = (array).size(); \
+ for ( size_t wxAAn = 0; wxAAn < wxAAcnt; wxAAn++ ) \
{ \
- delete (array)[n]; \
+ delete (array)[wxAAn]; \
} \
\
(array).clear(); \
}
#endif // _DYNARRAY_H
-