friend class WXDLLEXPORT wxPalette;
public:
wxPaletteRefData();
- ~wxPaletteRefData();
+ virtual ~wxPaletteRefData();
// protected:
WXHPALETTE m_hPalette;
HPS m_hPS;
public:
wxPalette();
- inline wxPalette(const wxPalette& rPalette) { Ref(rPalette); }
wxPalette( int n
,const unsigned char* pRed
,const unsigned char* pGreen
,const unsigned char* pBlue
);
- ~wxPalette();
+ virtual ~wxPalette();
bool Create( int n
,const unsigned char* pRed
,unsigned char* pBlue
) const;
- virtual bool Ok(void) const { return (m_refData != NULL) ; }
-
- inline wxPalette& operator = (const wxPalette& rPalette) { if (*this == rPalette) return (*this); Ref(rPalette); return *this; }
- inline bool operator == (const wxPalette& rPalette) const
- { return m_refData == rPalette.m_refData; }
- inline bool operator != (const wxPalette& rPalette) const
- { return m_refData != rPalette.m_refData; }
+ virtual bool Ok() const { return IsOk(); }
+ virtual bool IsOk(void) const { return (m_refData != NULL) ; }
virtual bool FreeResource(bool bForce = false);