void Unselect();
void UnselectAll();
// select this item
- void SelectItem(const wxTreeItemId& item, bool unselect_others=true, bool extended_select=false);
+ void SelectItem(const wxTreeItemId& item, bool unselect_others=TRUE, bool extended_select=FALSE);
// make sure this item is visible (expanding the parent item and/or
// scrolling to this item if necessary)
void EnsureVisible(const wxTreeItemId& item);