char *ToString(); // Caller must delete[] the return value
bool GetFirst(char **key, char **val);
bool GetNext(char **key, char **val);
+
+private:
+ // copy-value semantics not implemented
+ PropSet(const PropSet ©);
+ void operator=(const PropSet &assign);
};
/**
void SetFromAllocated();
bool InList(const char *s);
const char *GetNearestWord(const char *wordStart, int searchLen = -1,
- bool ignoreCase = false, SString wordCharacters="");
+ bool ignoreCase = false, SString wordCharacters="", int wordIndex = -1);
char *GetNearestWords(const char *wordStart, int searchLen=-1,
- bool ignoreCase=false, char otherSeparator='\0');
+ bool ignoreCase=false, char otherSeparator='\0', bool exactLen=false);
};
inline bool IsAlphabetic(unsigned int ch) {
return ((ch >= 'A') && (ch <= 'Z')) || ((ch >= 'a') && (ch <= 'z'));
}
+
+#ifdef _MSC_VER
+// Visual C++ doesn't like the private copy idiom for disabling
+// the default copy constructor and operator=, but it's fine.
+#pragma warning(disable: 4511 4512)
+#endif
+
#endif