#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/intl.h"
+ #include "wx/log.h"
#endif
#include "wx/apptrait.h"
-#include "wx/log.h"
#include "wx/process.h"
#include <stdarg.h>
// FIXME_MGL
}
+bool wxGetKeyState(wxKeyCode key)
+{
+ wxASSERT_MSG(key != WXK_LBUTTON && key != WXK_RBUTTON && key !=
+ WXK_MBUTTON, wxT("can't use wxGetKeyState() for mouse buttons"));
+
+ // TODO
+
+ return false;
+}
+
// ----------------------------------------------------------------------------
// display characterstics
// ----------------------------------------------------------------------------
return pt;
}
+wxMouseState wxGetMouseState()
+{
+ wxMouseState ms;
+ int x, y;
+
+ wxGetMousePosition(&x, &y);
+
+ ms.SetX(x);
+ ms.SetY(y);
+
+ extern unsigned long g_buttonState;
+ ms.SetLeftDown(g_buttonState & EVT_LEFTBUT);
+ ms.SetMiddleDown(g_buttonState & EVT_MIDDLEBUT);
+ ms.SetRightDown(g_buttonState & EVT_RIGHTBUT);
+
+ ms.SetControlDown(EVT_isKeyDown(KB_leftCtrl) || EVT_isKeyDown(KB_rightCtrl));
+ ms.SetShiftDown(EVT_isKeyDown(KB_leftShift) || EVT_isKeyDown(KB_rightShift));
+ ms.SetAltDown(EVT_isKeyDown(KB_leftAlt));
+ ms.SetMetaDown(EVT_isKeyDown(KB_rightAlt));
+
+ return ms;
+}
#ifdef __UNIX__