-
#include "wx/wxprec.h"
#include "wx/cppunit.h"
+
+// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
+#if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \
+ (defined(__GNUC__) && (__GNUC__ >= 3))
+ #define wxHAVE_U_ESCAPE
+#endif