-
#include "wx/wxprec.h"
#include "wx/cppunit.h"
+
+// define wxHAVE_U_ESCAPE if the compiler supports \uxxxx character constants
+#if (defined(__VISUALC__) && (__VISUALC__ >= 1300)) || \
+ (defined(__GNUC__) && (__GNUC__ >= 3))
+ #define wxHAVE_U_ESCAPE
+
+ // and disable warning that using them results in with MSVC 8+
+ #if wxCHECK_VISUALC_VERSION(8)
+ // universal-character-name encountered in source
+ #pragma warning(disable:4428)
+ #endif
+#endif
+
+// thrown when assert fails in debug build
+class TestAssertFailure
+{
+public:
+ TestAssertFailure(const wxString& file,
+ int line,
+ const wxString& func,
+ const wxString& cond,
+ const wxString& msg)
+ : m_file(file),
+ m_line(line),
+ m_func(func),
+ m_cond(cond),
+ m_msg(msg)
+ {
+ }
+
+ const wxString m_file;
+ const int m_line;
+ const wxString m_func;
+ const wxString m_cond;
+ const wxString m_msg;
+
+ wxDECLARE_NO_ASSIGN_CLASS(TestAssertFailure);
+};
+
+// macro to use for the functions which are supposed to fail an assertion
+#if wxDEBUG_LEVEL
+ // some old cppunit versions don't define CPPUNIT_ASSERT_THROW so roll our
+ // own
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond) \
+ { \
+ bool throwsAssert = false; \
+ try { cond ; } \
+ catch ( const TestAssertFailure& ) { throwsAssert = true; } \
+ if ( !throwsAssert ) \
+ CPPUNIT_FAIL("expected assertion not generated"); \
+ }
+#else
+ // there are no assertions in this build so just check that it fails
+ #define WX_ASSERT_FAILS_WITH_ASSERT(cond) CPPUNIT_ASSERT(!(cond))
+#endif
+
+// these functions can be used to hook into wxApp event processing and are
+// currently used by the events propagation test
+class WXDLLIMPEXP_FWD_BASE wxEvent;
+
+typedef int (*FilterEventFunc)(wxEvent&);
+typedef bool (*ProcessEventFunc)(wxEvent&);
+
+extern void SetFilterEventFunc(FilterEventFunc func);
+extern void SetProcessEventFunc(ProcessEventFunc func);
+
+extern bool IsNetworkAvailable();
+
+// helper class setting the locale to "C" for its lifetime
+class CLocaleSetter
+{
+public:
+ CLocaleSetter() : m_locOld(setlocale(LC_ALL, "C")) { }
+ ~CLocaleSetter() { setlocale(LC_ALL, m_locOld); }
+
+private:
+ const char * const m_locOld;
+ wxDECLARE_NO_COPY_CLASS(CLocaleSetter);
+};