#include "wx/brush.h"
#include "wx/dc.h"
#include "wx/dcmemory.h"
+ #include "wx/image.h"
#endif
-#include "wx/image.h"
-
// DoFloodFill
// Fills with the colour extracted from fillBrush, starting at x,y until either
// a color different from the start pixel is reached (wxFLOOD_SURFACE)