wxMemoryDC();
wxMemoryDC( wxBitmap& bitmap );
wxMemoryDC( wxDC *dc );
-
+
// select the given bitmap to draw on it
void SelectObject(wxBitmap& bmp);
// select the given bitmap for read-only
void SelectObjectAsSource(const wxBitmap& bmp);
-
+
// get selected bitmap
const wxBitmap& GetSelectedBitmap() const;
wxBitmap& GetSelectedBitmap();
private:
DECLARE_DYNAMIC_CLASS(wxMemoryDC)
};
-
+
#endif
// _WX_DCMEMORY_H_BASE_