#include "wx/dcmemory.h"
#include "wx/msw/dc.h"
-class WXDLLEXPORT wxMemoryDCImpl: public wxMSWDCImpl
+class WXDLLIMPEXP_CORE wxMemoryDCImpl: public wxMSWDCImpl
{
public:
wxMemoryDCImpl( wxMemoryDC *owner );
wxMemoryDCImpl( wxMemoryDC *owner, wxBitmap& bitmap );
wxMemoryDCImpl( wxMemoryDC *owner, wxDC *dc ); // Create compatible DC
-
-protected:
// override some base class virtuals
virtual void DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
virtual void DoGetSize(int* width, int* height) const;
virtual wxBitmap DoGetAsBitmap(const wxRect* subrect) const
{ return subrect == NULL ? GetSelectedBitmap() : GetSelectedBitmap().GetSubBitmapOfHDC(*subrect, GetHDC() );}
+protected:
// create DC compatible with the given one or screen if dc == NULL
bool CreateCompatible(wxDC *dc);
// initialize the newly created DC
void Init();
-private:
DECLARE_CLASS(wxMemoryDCImpl)
DECLARE_NO_COPY_CLASS(wxMemoryDCImpl)
};