]> git.saurik.com Git - wxWidgets.git/blobdiff - src/aui/dockart.cpp
Make the margin between wxSpinCtrlGeneric sub-windows compatible with MSW.
[wxWidgets.git] / src / aui / dockart.cpp
index fd09783713cff811bb85dec6dcebe58bbafa11b1..3d9675b2baa5bb3dab3582327c3b8baabe5abebb 100644 (file)
@@ -35,8 +35,9 @@
 #endif
 
 #ifdef __WXMAC__
 #endif
 
 #ifdef __WXMAC__
-#include "wx/mac/private.h"
+#include "wx/osx/private.h"
 #include "wx/graphics.h"
 #include "wx/graphics.h"
+#include "wx/dcgraph.h"
 #endif
 
 #ifdef __WXGTK__
 #endif
 
 #ifdef __WXGTK__
 // with custom dock art (probably by writing a new stand-alone class derived
 // from the wxAuiDockArt base class). The active dock art class can be set via
 // wxAuiManager::SetDockArt()
 // with custom dock art (probably by writing a new stand-alone class derived
 // from the wxAuiDockArt base class). The active dock art class can be set via
 // wxAuiManager::SetDockArt()
-
-
-// wxAuiBlendColour is used by wxAuiStepColour
-double wxAuiBlendColour(double fg, double bg, double alpha)
-{
-    double result = bg + (alpha * (fg - bg));
-    if (result < 0.0)
-        result = 0.0;
-    if (result > 255)
-        result = 255;
-    return result;
-}
-
-// wxAuiStepColour() it a utility function that simply darkens
-// or lightens a color, based on the specified percentage
-// ialpha of 0 would be completely black, 100 completely white
-// an ialpha of 100 returns the same colour
-wxColor wxAuiStepColour(const wxColor& c, int ialpha)
-{
-    if (ialpha == 100)
-        return c;
-
-    double r = c.Red(), g = c.Green(), b = c.Blue();
-    double bg;
-
-    // ialpha is 0..200 where 0 is completely black
-    // and 200 is completely white and 100 is the same
-    // convert that to normal alpha 0.0 - 1.0
-    ialpha = wxMin(ialpha, 200);
-    ialpha = wxMax(ialpha, 0);
-    double alpha = ((double)(ialpha - 100.0))/100.0;
-
-    if (ialpha > 100)
-    {
-        // blend with white
-        bg = 255.0;
-        alpha = 1.0 - alpha;  // 0 = transparent fg; 1 = opaque fg
-    }
-    else
-    {
-        // blend with black
-        bg = 0.0;
-        alpha = 1.0 + alpha;  // 0 = transparent fg; 1 = opaque fg
-    }
-
-    r = wxAuiBlendColour(r, bg, alpha);
-    g = wxAuiBlendColour(g, bg, alpha);
-    b = wxAuiBlendColour(b, bg, alpha);
-
-    return wxColour((unsigned char)r, (unsigned char)g, (unsigned char)b);
-}
-
-
 wxColor wxAuiLightContrastColour(const wxColour& c)
 {
     int amount = 120;
 wxColor wxAuiLightContrastColour(const wxColour& c)
 {
     int amount = 120;
@@ -115,7 +63,7 @@ wxColor wxAuiLightContrastColour(const wxColour& c)
     if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
         amount = 160;
 
     if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
         amount = 160;
 
-    return wxAuiStepColour(c, amount);
+    return c.ChangeLightness(amount);
 }
 
 // wxAuiBitmapFromBits() is a utility function that creates a
 }
 
 // wxAuiBitmapFromBits() is a utility function that creates a
@@ -198,7 +146,7 @@ wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
 
 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
 {
 
 wxAuiDefaultDockArt::wxAuiDefaultDockArt()
 {
-#ifdef __WXMAC__
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
     wxColor base_colour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
 #else
     wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
     wxColor base_colour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
 #else
     wxColor base_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
@@ -210,21 +158,21 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt()
         (255-base_colour.Green()) +
         (255-base_colour.Blue()) < 60)
     {
         (255-base_colour.Green()) +
         (255-base_colour.Blue()) < 60)
     {
-        base_colour = wxAuiStepColour(base_colour, 92);
+        base_colour = base_colour.ChangeLightness(92);
     }
 
     m_base_colour = base_colour;
     }
 
     m_base_colour = base_colour;
-    wxColor darker1_colour = wxAuiStepColour(base_colour, 85);
-    wxColor darker2_colour = wxAuiStepColour(base_colour, 75);
-    wxColor darker3_colour = wxAuiStepColour(base_colour, 60);
-    //wxColor darker4_colour = wxAuiStepColour(base_colour, 50);
-    wxColor darker5_colour = wxAuiStepColour(base_colour, 40);
+    wxColor darker1_colour = base_colour.ChangeLightness(85);
+    wxColor darker2_colour = base_colour.ChangeLightness(75);
+    wxColor darker3_colour = base_colour.ChangeLightness(60);
+    //wxColor darker4_colour = base_colour.ChangeLightness(50);
+    wxColor darker5_colour = base_colour.ChangeLightness(40);
 
     m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
     m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
     m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
     m_inactive_caption_colour = darker1_colour;
 
     m_active_caption_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT);
     m_active_caption_gradient_colour = wxAuiLightContrastColour(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT));
     m_active_caption_text_colour = wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHTTEXT);
     m_inactive_caption_colour = darker1_colour;
-    m_inactive_caption_gradient_colour = wxAuiStepColour(base_colour, 97);
+    m_inactive_caption_gradient_colour = base_colour.ChangeLightness(97);
     m_inactive_caption_text_colour = *wxBLACK;
 
     m_sash_brush = wxBrush(base_colour);
     m_inactive_caption_text_colour = *wxBLACK;
 
     m_sash_brush = wxBrush(base_colour);
@@ -242,35 +190,64 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt()
     m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
 #endif
 
     m_caption_font = wxFont(8, wxDEFAULT, wxNORMAL, wxNORMAL, FALSE);
 #endif
 
+    // default metric values
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
+    SInt32 height;
+    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
+    m_sash_size = height;
+#elif defined(__WXGTK__)
+    m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
+#else
+    m_sash_size = 4;
+#endif
+    m_caption_size = 17;
+    m_border_size = 1;
+    m_button_size = 14;
+    m_gripper_size = 9;
+    m_gradient_type = wxAUI_GRADIENT_VERTICAL;
+
+    InitBitmaps();
+}
+
+void
+wxAuiDefaultDockArt::InitBitmaps ()
+{
     // some built in bitmaps
 #if defined( __WXMAC__ )
     // some built in bitmaps
 #if defined( __WXMAC__ )
-     static unsigned char close_bits[]={
+     static const unsigned char close_bits[]={
          0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
          0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
          0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined(__WXGTK__)
          0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
          0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
          0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
 #elif defined(__WXGTK__)
-     static unsigned char close_bits[]={
+     static const unsigned char close_bits[]={
          0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
          0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
          0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
          0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
          0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
          0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
 #else
-    static unsigned char close_bits[]={
-         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xf3, 0xcf, 0xf9,
-         0x9f, 0xfc, 0x3f, 0xfe, 0x3f, 0xfe, 0x9f, 0xfc, 0xcf, 0xf9, 0xe7, 0xf3,
-         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
+    static const unsigned char close_bits[]={
+         // reduced height, symmetric
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
+         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+      /*
+         // same height as maximize/restore
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
+         0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
+         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
+      */
 #endif
 
 #endif
 
-    static unsigned char maximize_bits[] = {
+    static const unsigned char maximize_bits[] = {
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
         0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
         0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-    static unsigned char restore_bits[]={
+    static const unsigned char restore_bits[]={
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
         0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
         0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
         0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
         0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
         0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
 
-    static unsigned char pin_bits[]={
+    static const unsigned char pin_bits[]={
         0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
         0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
         0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
         0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
         0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
         0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
@@ -301,22 +278,6 @@ wxAuiDefaultDockArt::wxAuiDefaultDockArt()
 
     m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
     m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
 
     m_inactive_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactive_caption_text_colour);
     m_active_pin_bitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_active_caption_text_colour);
-
-    // default metric values
-#if defined(__WXMAC__)
-    SInt32 height;
-    GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
-    m_sash_size = height;
-#elif defined(__WXGTK__)
-    m_sash_size = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
-#else
-    m_sash_size = 4;
-#endif
-    m_caption_size = 17;
-    m_border_size = 1;
-    m_button_size = 14;
-    m_gripper_size = 9;
-    m_gradient_type = wxAUI_GRADIENT_VERTICAL;
 }
 
 int wxAuiDefaultDockArt::GetMetric(int id)
 }
 
 int wxAuiDefaultDockArt::GetMetric(int id)
@@ -384,11 +345,13 @@ void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
         case wxAUI_DOCKART_BORDER_COLOUR:                    m_border_pen.SetColour(colour); break;
         case wxAUI_DOCKART_GRIPPER_COLOUR:
             m_gripper_brush.SetColour(colour);
         case wxAUI_DOCKART_BORDER_COLOUR:                    m_border_pen.SetColour(colour); break;
         case wxAUI_DOCKART_GRIPPER_COLOUR:
             m_gripper_brush.SetColour(colour);
-            m_gripper_pen1.SetColour(wxAuiStepColour(colour, 40));
-            m_gripper_pen2.SetColour(wxAuiStepColour(colour, 60));
+            m_gripper_pen1.SetColour(colour.ChangeLightness(40));
+            m_gripper_pen2.SetColour(colour.ChangeLightness(60));
             break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
             break;
         default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
     }
+
+    InitBitmaps();
 }
 
 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
 }
 
 void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
@@ -406,7 +369,7 @@ wxFont wxAuiDefaultDockArt::GetFont(int id)
 
 void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
 {
 
 void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
 {
-#if defined(__WXMAC__)
+#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
     wxUnusedVar(window);
     wxUnusedVar(orientation);
 
     wxUnusedVar(window);
     wxUnusedVar(orientation);
 
@@ -722,13 +685,13 @@ void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
     {
         if (pane.state & wxAuiPaneInfo::optionActive)
         {
     {
         if (pane.state & wxAuiPaneInfo::optionActive)
         {
-            dc.SetBrush(wxBrush(wxAuiStepColour(m_active_caption_colour, 120)));
-            dc.SetPen(wxPen(wxAuiStepColour(m_active_caption_colour, 70)));
+            dc.SetBrush(wxBrush(m_active_caption_colour.ChangeLightness(120)));
+            dc.SetPen(wxPen(m_active_caption_colour.ChangeLightness(70)));
         }
         else
         {
         }
         else
         {
-            dc.SetBrush(wxBrush(wxAuiStepColour(m_inactive_caption_colour, 120)));
-            dc.SetPen(wxPen(wxAuiStepColour(m_inactive_caption_colour, 70)));
+            dc.SetBrush(wxBrush(m_inactive_caption_colour.ChangeLightness(120)));
+            dc.SetPen(wxPen(m_inactive_caption_colour.ChangeLightness(70)));
         }
 
         // draw the background behind the button
         }
 
         // draw the background behind the button