rect.y -= 2;
rect.width += 8;
rect.height += 4;
-#elif defined(__WXMAC__)
+#elif defined(wxOSX_USE_CARBON) && wxOSX_USE_CARBON
int bestHeight = GetBestSize().y - 8;
if ( rect.height > bestHeight )
{
wxTreeItemId wxGenericTreeCtrl::GetFirstVisibleItem() const
{
- wxTreeItemId id = GetRootItem();
- if (!id.IsOk())
- return id;
+ wxTreeItemId itemid = GetRootItem();
+ if (!itemid.IsOk())
+ return itemid;
do
{
- if (IsVisible(id))
- return id;
- id = GetNext(id);
- } while (id.IsOk());
+ if (IsVisible(itemid))
+ return itemid;
+ itemid = GetNext(itemid);
+ } while (itemid.IsOk());
return wxTreeItemId();
}
// allows to switch between two items starting with the same letter just by
// pressing it) but we shouldn't jump to the next one if the user is
// continuing to type as otherwise he might easily skip the item he wanted
- wxTreeItemId id = idParent;
+ wxTreeItemId itemid = idParent;
if ( prefix.length() == 1 )
{
- id = GetNext(id);
+ itemid = GetNext(itemid);
}
// look for the item starting with the given prefix after it
- while ( id.IsOk() && !GetItemText(id).Lower().StartsWith(prefix) )
+ while ( itemid.IsOk() && !GetItemText(itemid).Lower().StartsWith(prefix) )
{
- id = GetNext(id);
+ itemid = GetNext(itemid);
}
// if we haven't found anything...
- if ( !id.IsOk() )
+ if ( !itemid.IsOk() )
{
// ... wrap to the beginning
- id = GetRootItem();
+ itemid = GetRootItem();
if ( HasFlag(wxTR_HIDE_ROOT) )
{
// can't select virtual root
- id = GetNext(id);
+ itemid = GetNext(itemid);
}
// and try all the items (stop when we get to the one we started from)
- while ( id.IsOk() && id != idParent &&
- !GetItemText(id).Lower().StartsWith(prefix) )
+ while ( itemid.IsOk() && itemid != idParent &&
+ !GetItemText(itemid).Lower().StartsWith(prefix) )
{
- id = GetNext(id);
+ itemid = GetNext(itemid);
}
// If we haven't found the item, id.IsOk() will be false, as per
// documentation
}
- return id;
+ return itemid;
}
// -----------------------------------------------------------------------------
event.Skip(!GetEventHandler()->ProcessEvent(nevent));
// Consistent with MSW (for now), send the ITEM_MENU *after*
- // the RIGHT_CLICK event. TODO: This behavior may change.
+ // the RIGHT_CLICK event. TODO: This behaviour may change.
wxTreeEvent nevent2(wxEVT_COMMAND_TREE_ITEM_MENU, this, item);
nevent2.m_pointDrag = CalcScrolledPosition(pt);
GetEventHandler()->ProcessEvent(nevent2);