#include "wx/defs.h"
-class WXDLLEXPORT_BASE wxVectorBase
+class WXDLLIMPEXP_BASE wxVectorBase
{
public:
typedef size_t size_type;
m_objects = (void **) mem;
m_capacity = sz;
return true;
- };
+ }
// untyped destructor of elements - must be overriden
virtual void Free(void *) = 0;
const void *GetItem(size_type idx) const
{
- wxASSERT(idx >= 0 && idx < m_size);
+ wxASSERT(idx < m_size);
return m_objects[idx];
- };
+ }
void Append(void *obj)
{
wxASSERT(m_size < m_capacity);
m_objects[m_size] = obj;
m_size++;
- };
+ }
void RemoveAt(size_type idx)
{
- wxASSERT(idx >= 0 && idx < m_size);
+ wxASSERT(idx < m_size);
Free(m_objects[idx]);
if (idx < m_size - 1)
memcpy(
m_objects + idx + 1,
( m_size - idx - 1 ) * sizeof(void*) );
m_size--;
- };
+ }
bool copy(const wxVectorBase& vb)
{
if (! o)
return false;
Append(o);
- };
+ }
return true;
- };
+ }
public:
wxVectorBase() : m_allocsize(16), m_size(0), m_capacity(0), m_objects(0) {}
free(m_objects);
m_objects = 0;
m_size = m_capacity = 0;
- };
+ }
void reserve(size_type n)
{
{
wxFAIL_MSG( _T("out of memory in wxVector::reserve()") );
}
- };
+ }
size_type size() const
{
size_type capacity() const
{
return m_capacity;
- };
+ }
bool empty() const
{
return size() == 0;
- };
+ }
wxVectorBase& operator = (const wxVectorBase& vb)
{
virtual void Free(void *o)\
{\
delete (obj *) o;\
- };\
+ }\
virtual void *Copy(const void *o) const\
{\
return new obj(*(obj *) o);\
- };\
+ }\
public:\
cls() {}\
- cls(const cls& c)\
+ cls(const cls& c) : wxVectorBase()\
{\
wxCHECK2(copy(c), return);\
}\
{\
wxCHECK2(Alloc(size() + 1), return);\
Append(new obj(o));\
- };\
+ }\
void pop_back()\
{\
RemoveAt(size() - 1);\
- };\
+ }\
const obj& at(size_type idx) const\
{\
return *(obj *) GetItem(idx);\
- };\
+ }\
obj& at(size_type idx)\
{\
return *(obj *) GetItem(idx);\
- };\
+ }\
const obj& operator[](size_type idx) const\
{\
return at(idx);\
- };\
+ }\
obj& operator[](size_type idx)\
{\
return at(idx);\
- };\
+ }\
const obj& front() const\
{\
return at(0);\
- };\
+ }\
obj& front()\
{\
return at(0);\
- };\
+ }\
const obj& back() const\
{\
return at(size() - 1);\
- };\
+ }\
obj& back()\
{\
return at(size() - 1);\
- };\
+ }\
size_type erase(size_type idx)\
{\
RemoveAt(idx);\
return idx;\
- };\
+ }\
}
#define WX_DECLARE_VECTOR(obj, cls) \