#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
#if defined(__WXMSW__) || defined(__WXPM__)
#define wxBITMAP(name) wxBitmap(wxT(#name), wxBITMAP_TYPE_RESOURCE)
// Not const because it may add a name to the database
wxColour *FindColour(const wxString& colour) ;
// Not const because it may add a name to the database
wxColour *FindColour(const wxString& colour) ;