#endif
#include "wx/defs.h"
+#include "wx/arrstr.h"
// ----------------------------------------------------------------------------
// constants
#endif // wxUSE_TEXTBUFFER
-class WXDLLEXPORT_BASE wxTextBuffer
+class WXDLLIMPEXP_BASE wxTextBuffer
{
public:
// constants and static functions
// ---------
// get the number of lines in the buffer
- size_t GetLineCount() const { return m_aLines.Count(); }
+ size_t GetLineCount() const { return m_aLines.size(); }
// the returned line may be modified (but don't add CR/LF at the end!)
- wxString& GetLine(size_t n) const { return m_aLines[n]; }
- wxString& operator[](size_t n) const { return m_aLines[n]; }
+ wxString& GetLine(size_t n) const { return (wxString&)m_aLines[n]; }
+ wxString& operator[](size_t n) const { return (wxString&)m_aLines[n]; }
// the current line has meaning only when you're using
// GetFirstLine()/GetNextLine() functions, it doesn't get updated when
// you're using "direct access" i.e. GetLine()
size_t GetCurrentLine() const { return m_nCurLine; }
void GoToLine(size_t n) { m_nCurLine = n; }
- bool Eof() const { return (m_aLines.Count() == 0 || m_nCurLine == m_aLines.Count() - 1); }
+ bool Eof() const { return (m_aLines.size() == 0 || m_nCurLine == m_aLines.size() - 1); }
// these methods allow more "iterator-like" traversal of the list of
// lines, i.e. you may write something like:
wxString& GetPrevLine() /* const */
{ wxASSERT(m_nCurLine > 0); return m_aLines[--m_nCurLine]; }
wxString& GetLastLine() /* const */
- { return m_aLines[m_nCurLine = m_aLines.Count() - 1]; }
+ { return m_aLines[m_nCurLine = m_aLines.size() - 1]; }
// get the type of the line (see also GetEOL)
wxTextFileType GetLineType(size_t n) const { return m_aTypes[n]; }
// add a line to the end
void AddLine(const wxString& str, wxTextFileType type = typeDefault)
- { m_aLines.Add(str); m_aTypes.Add(type); }
+ { m_aLines.push_back(str); m_aTypes.push_back(type); }
// insert a line before the line number n
void InsertLine(const wxString& str,
size_t n,
wxTextFileType type = typeDefault)
- { m_aLines.Insert(str, n); m_aTypes.Insert(type, n); }
+ {
+ m_aLines.insert(m_aLines.begin() + n, str);
+ m_aTypes.insert(m_aTypes.begin()+n, type);
+ }
+
// delete one line
- void RemoveLine(size_t n) { m_aLines.RemoveAt(n); m_aTypes.RemoveAt(n); }
+ void RemoveLine(size_t n)
+ {
+ m_aLines.erase(m_aLines.begin() + n);
+ m_aTypes.erase(m_aTypes.begin() + n);
+ }
// remove all lines
- void Clear() { m_aLines.Clear(); m_nCurLine = 0; }
+ void Clear() { m_aLines.clear(); m_nCurLine = 0; }
// change the buffer (default argument means "don't change type")
// possibly in another format