#ifndef _WX_MEMORYH__
#define _WX_MEMORYH__
-#if defined(__GNUG__) && !defined(__APPLE__)
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "memory.h"
#endif
#include "wx/defs.h"
#include "wx/string.h"
+#include "wx/msgout.h"
/*
The macro which will be expanded to include the file and line number
#ifdef __WXDEBUG__
-WXDLLEXPORT_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
-WXDLLEXPORT_BASE void wxDebugFree(void * buf, bool isVect = FALSE);
+WXDLLIMPEXP_BASE void * wxDebugAlloc(size_t size, wxChar * fileName, int lineNum, bool isObject, bool isVect = FALSE);
+WXDLLIMPEXP_BASE void wxDebugFree(void * buf, bool isVect = FALSE);
//**********************************************************************************
/*
allocated memory.
*/
-class WXDLLEXPORT_BASE wxMemStruct {
+class WXDLLIMPEXP_BASE wxMemStruct {
-friend class WXDLLEXPORT_BASE wxDebugContext; // access to the m_next pointer for list traversal.
+friend class WXDLLIMPEXP_BASE wxDebugContext; // access to the m_next pointer for list traversal.
public:
public:
globals which have to do with the wxMemStruct class.
*/
-class WXDLLEXPORT_BASE wxDebugContext {
+class WXDLLIMPEXP_BASE wxDebugContext {
protected:
// Used to set alignment for markers.
// that are outstanding
static int CountObjectsLeft(bool sinceCheckpoint = FALSE);
+ // This function is used to output the dump
+ static void OutputDumpLine(const wxChar *szFormat, ...);
+
private:
// Store these here to allow access to the list without
// needing to have a wxMemStruct object.
static bool m_checkPrevious;
};
+// Final cleanup (e.g. deleting the log object and doing memory leak checking)
+// will be delayed until all wxDebugContextDumpDelayCounter objects have been
+// destructed. Adding one wxDebugContextDumpDelayCounter per file will delay
+// memory leak checking until after destructing all global objects.
+class WXDLLIMPEXP_BASE wxDebugContextDumpDelayCounter
+{
+public:
+ wxDebugContextDumpDelayCounter() {
+ sm_count++;
+ }
+
+ ~wxDebugContextDumpDelayCounter() {
+ sm_count--;
+ if(!sm_count) DoDump();
+ }
+private:
+ void DoDump();
+ static int sm_count;
+};
+
+// make leak dump after all globals have been destructed
+static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_File;
+#define WXDEBUG_DUMPDELAYCOUNTER \
+ static wxDebugContextDumpDelayCounter wxDebugContextDumpDelayCounter_Extra;
+
// Output a debug message, in a system dependent fashion.
-void WXDLLEXPORT_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
-void WXDLLEXPORT_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
+void WXDLLIMPEXP_BASE wxTrace(const wxChar *fmt ...) ATTRIBUTE_PRINTF_1;
+void WXDLLIMPEXP_BASE wxTraceLevel(int level, const wxChar *fmt ...) ATTRIBUTE_PRINTF_2;
#define WXTRACE wxTrace
#define WXTRACELEVEL wxTraceLevel
-#else // else part for the #if __WXDEBUG__
+#else // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
-inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
-inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
+#define WXDEBUG_DUMPDELAYCOUNTER
+
+// Borland C++ Builder 6 seems to have troubles with inline functions (see bug
+// 819700)
+#if 0
+ inline void wxTrace(const wxChar *WXUNUSED(fmt)) {}
+ inline void wxTraceLevel(int WXUNUSED(level), const wxChar *WXUNUSED(fmt)) {}
+#else
+ #define wxTrace(fmt)
+ #define wxTraceLevel(l, fmt)
+#endif
#define WXTRACE TRUE ? (void)0 : wxTrace
#define WXTRACELEVEL TRUE ? (void)0 : wxTraceLevel
-#endif // __WXDEBUG__
+#endif // (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
#endif
// _WX_MEMORYH__