A wxPaintDC must be constructed if an application wishes to paint on the
client area of a window from within an {\bf OnPaint} event.
This should normally be constructed as a temporary stack object; don't store
A wxPaintDC must be constructed if an application wishes to paint on the
client area of a window from within an {\bf OnPaint} event.
This should normally be constructed as a temporary stack object; don't store
Using wxPaintDC within OnPaint is important because it automatically
sets the clipping area to the damaged area of the window. Attempts to draw
Using wxPaintDC within OnPaint is important because it automatically
sets the clipping area to the damaged area of the window. Attempts to draw
\wxheading{See also}
\helpref{wxDC}{wxdc}, \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxPaintDC}{wxpaintdc},\rtfsp
\wxheading{See also}
\helpref{wxDC}{wxdc}, \helpref{wxMemoryDC}{wxmemorydc}, \helpref{wxPaintDC}{wxpaintdc},\rtfsp