#pragma implementation "thread.h"
#endif
-#include "wx/thread.h"
+// With simple makefiles, we must ignore the file body if not using
+// threads.
+#include "wx/setup.h"
-#if !wxUSE_THREADS
- #error This file needs wxUSE_THREADS
-#endif
+#if wxUSE_THREADS
+#include "wx/thread.h"
#include "wx/module.h"
#include "wx/utils.h"
#include "wx/log.h"
#include <errno.h>
#include <time.h>
-#ifdef HAVE_SCHED_H
+#if HAVE_SCHED_H
#include <sched.h>
#endif
wxMutex::~wxMutex()
{
if (m_locked > 0)
- wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
+ wxLogDebug(_T("Freeing a locked mutex (%d locks)"), m_locked);
pthread_mutex_destroy( &(p_internal->p_mutex) );
delete p_internal;
int err = pthread_mutex_lock( &(p_internal->p_mutex) );
if (err == EDEADLK)
{
- wxLogDebug("Locking this mutex would lead to deadlock!");
+ wxLogDebug(_T("Locking this mutex would lead to deadlock!"));
return wxMUTEX_DEAD_LOCK;
}
}
else
{
- wxLogDebug("Unlocking not locked mutex.");
+ wxLogDebug(_T("Unlocking not locked mutex."));
return wxMUTEX_UNLOCKED;
}
int rc = pthread_setspecific(gs_keySelf, thread);
if ( rc != 0 )
{
- wxLogSysError(rc, _("Can not start thread: error writing TLS."));
+ wxLogSysError(rc, _("Cannot start thread: error writing TLS"));
return (void *)-1;
}
// terminate the thread
thread->Exit(status);
- wxFAIL_MSG("wxThread::Exit() can't return.");
+ wxFAIL_MSG(_T("wxThread::Exit() can't return."));
return NULL;
}
wxThreadError wxThreadInternal::Run()
{
wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
- "thread may only be started once after successful Create()" );
+ _T("thread may only be started once after successful Create()") );
// the mutex was locked on Create(), so we will be able to lock it again
// only when the thread really starts executing and enters the wait -
void wxThreadInternal::Wait()
{
- wxCHECK_RET( WasCancelled(), "thread should have been cancelled first" );
+ wxCHECK_RET( WasCancelled(), _T("thread should have been cancelled first") );
// if the thread we're waiting for is waiting for the GUI mutex, we will
// deadlock so make sure we release it temporarily
// the state is set from the thread which pauses us first, this function
// is called later so the state should have been already set
wxCHECK_RET( m_state == STATE_PAUSED,
- "thread must first be paused with wxThread::Pause()." );
+ _T("thread must first be paused with wxThread::Pause().") );
// don't pause the thread which is being terminated - this would lead to
// deadlock if the thread is paused after Delete() had called Resume() but
void wxThreadInternal::Resume()
{
wxCHECK_RET( m_state == STATE_PAUSED,
- "can't resume thread which is not suspended." );
+ _T("can't resume thread which is not suspended.") );
// we will be able to lock this mutex only when Pause() starts waiting
wxMutexLocker lock(m_mutexSuspend);
wxThreadError wxThread::Create()
{
- if (p_internal->GetState() != STATE_NEW)
+ // Maybe we could think about recreate the thread once it has exited.
+ if (p_internal->GetState() != STATE_NEW &&
+ p_internal->GetState() != STATE_EXITED)
return wxTHREAD_RUNNING;
// set up the thread attribute: right now, we only set thread priority
int prio;
if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
{
- wxLogError(_("Can not retrieve thread scheduling policy."));
+ wxLogError(_("Cannot retrieve thread scheduling policy."));
}
int min_prio = sched_get_priority_min(prio),
if ( min_prio == -1 || max_prio == -1 )
{
- wxLogError(_("Can not get priority range for scheduling policy %d."),
+ wxLogError(_("Cannot get priority range for scheduling policy %d."),
prio);
}
else
}
#endif // HAVE_THREAD_PRIORITY_FUNCTIONS
+#ifdef HAVE_PTHREAD_ATTR_SETSCOPE
+ // this will make the threads created by this process really concurrent
+ pthread_attr_setscope(&attr, PTHREAD_SCOPE_SYSTEM);
+#endif // HAVE_PTHREAD_ATTR_SETSCOPE
+
// create the new OS thread object
int rc = pthread_create(p_internal->GetIdPtr(), &attr,
wxThreadInternal::PthreadStart, (void *)this);
{
wxCHECK_RET( ((int)WXTHREAD_MIN_PRIORITY <= (int)prio) &&
((int)prio <= (int)WXTHREAD_MAX_PRIORITY),
- "invalid thread priority" );
+ _T("invalid thread priority") );
wxCriticalSectionLocker lock(m_critsect);
case STATE_EXITED:
default:
- wxFAIL_MSG("impossible to set thread priority in this state");
+ wxFAIL_MSG(_T("impossible to set thread priority in this state"));
}
}
if ( p_internal->GetState() != STATE_RUNNING )
{
- wxLogDebug("Can't pause thread which is not running.");
+ wxLogDebug(_T("Can't pause thread which is not running."));
return wxTHREAD_NOT_RUNNING;
}
}
else
{
- wxLogDebug("Attempt to resume a thread which is not paused.");
+ wxLogDebug(_T("Attempt to resume a thread which is not paused."));
return wxTHREAD_MISC_ERROR;
}
p_internal->SetState(STATE_EXITED);
// delete both C++ thread object and terminate the OS thread object
- delete this;
+ // GL: This is very ugly and buggy ...
+// delete this;
pthread_exit(status);
}
bool wxThreadModule::OnInit()
{
- if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
+ int rc = pthread_key_create(&gs_keySelf, NULL /* dtor function */);
+ if ( rc != 0 )
{
- wxLogError(_("Thread module initialization failed: "
- "failed to create pthread key."));
+ wxLogSysError(rc, _("Thread module initialization failed: "
+ "failed to create thread key"));
return FALSE;
}
void wxThreadModule::OnExit()
{
- wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
+ wxASSERT_MSG( wxThread::IsMain(), _T("only main thread can be here") );
// terminate any threads left
size_t count = gs_allThreads.GetCount();
if ( count != 0u )
- wxLogDebug("Some threads were not terminated by the application.");
+ wxLogDebug(_T("Some threads were not terminated by the application."));
for ( size_t n = 0u; n < count; n++ )
{
gs_mutexGui->Unlock();
}
+#endif
+ // wxUSE_THREADS