-extern CTabHandle wxMacCreateColorTable( int numColors ) ;
-extern void wxMacDestroyColorTable( CTabHandle colors ) ;
-extern void wxMacSetColorTableEntry( CTabHandle newColors , int index , int red , int green , int blue ) ;
-extern GWorldPtr wxMacCreateGWorld( int height , int width , int depth ) ;
-extern void wxMacDestroyGWorld( GWorldPtr gw ) ;
-
-wxBitmap wxImage::ConvertToBitmap() const
-{
- // width and height of the device-dependent bitmap
- int width = GetWidth();
- int height = GetHeight();
-
- // Create picture
-
- wxBitmap bitmap( width , height , wxDisplayDepth() ) ;
-
- // Create mask
-
- if (HasMask())
- {
- /*
- unsigned char *mask_data = (unsigned char*)malloc( ((width >> 3)+8) * height );
-
- mask_image = gdk_image_new_bitmap( gdk_visual_get_system(), mask_data, width, height );
-
- wxMask *mask = new wxMask();
- mask->m_bitmap = gdk_pixmap_new( (GdkWindow*)&gdk_root_parent, width, height, 1 );
-
- bitmap.SetMask( mask );
- */
- }
-
- // Render
-
- int r_mask = GetMaskRed();
- int g_mask = GetMaskGreen();
- int b_mask = GetMaskBlue();
-
- CGrafPtr origPort ;
- GDHandle origDevice ;
-
- GetGWorld( &origPort , &origDevice ) ;
- SetGWorld( bitmap.GetHBITMAP() , NULL ) ;
-
- register unsigned char* data = GetData();
-
- int index = 0;
- for (int y = 0; y < height; y++)
- {
-#if 0
- unsigned char lastr = 0 ;
- unsigned char lastg = 0 ;
- unsigned char lastb = 0 ;
- RGBColor lastcolor ;
-
- MoveTo( 0 , y ) ;
- for (int x = 0; x < width; x++)
- {
- unsigned char r = data[index++];
- unsigned char g = data[index++];
- unsigned char b = data[index++];
-
- if ( r != lastr || g != lastg || b != lastb )
- {
- lastcolor.red = ( lastr << 8 ) + lastr ;
- lastcolor.green = ( lastg << 8 ) + lastg ;
- lastcolor.blue = ( lastb << 8 ) + lastb ;
- RGBForeColor( &lastcolor ) ;
- LineTo( x , y ) ;
- lastr = r ;
- lastg = g ;
- lastb = b ;
- }
- } // for width
- lastcolor.red = ( lastr << 8 ) + lastr ;
- lastcolor.green = ( lastg << 8 ) + lastg ;
- lastcolor.blue = ( lastb << 8 ) + lastb ;
- RGBForeColor( &lastcolor ) ;
- LineTo( width - 1 , y ) ;
-#else
- for (int x = 0; x < width; x++)
- {
- unsigned char r = data[index++];
- unsigned char g = data[index++];
- unsigned char b = data[index++];
- RGBColor color ;
- color.red = ( r << 8 ) + r ;
- color.green = ( g << 8 ) + g ;
- color.blue = ( b << 8 ) + b ;
- SetCPixel( x , y , &color ) ;
- }
-#endif
- } // for height
-
- SetGWorld( origPort , origDevice ) ;
-
- return bitmap;
-
-}
-
-wxImage::wxImage( const wxBitmap &bitmap )
-{
- // check the bitmap
- if( !bitmap.Ok() )
- {
- wxFAIL_MSG( "invalid bitmap" );
- return;
- }
-
- // create an wxImage object
- int width = bitmap.GetWidth();
- int height = bitmap.GetHeight();
- Create( width, height );
- /*
- unsigned char *data = GetData();
- if( !data )
- {
- wxFAIL_MSG( "could not allocate data for image" );
- return;
- }
-
- // calc the number of bytes per scanline and padding in the DIB
- int bytePerLine = width*3;
- int sizeDWORD = sizeof( DWORD );
- div_t lineBoundary = div( bytePerLine, sizeDWORD );
- int padding = 0;
- if( lineBoundary.rem > 0 )
- {
- padding = sizeDWORD - lineBoundary.rem;
- bytePerLine += padding;
- }
-
- // create a DIB header
- int headersize = sizeof(BITMAPINFOHEADER);
- LPBITMAPINFO lpDIBh = (BITMAPINFO *) malloc( headersize );
- if( !lpDIBh )
- {
- wxFAIL_MSG( "could not allocate data for DIB header" );
- free( data );
- return;
- }
- // Fill in the DIB header
- lpDIBh->bmiHeader.biSize = headersize;
- lpDIBh->bmiHeader.biWidth = width;
- lpDIBh->bmiHeader.biHeight = -height;
- lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
- lpDIBh->bmiHeader.biPlanes = 1;
- lpDIBh->bmiHeader.biBitCount = 24;
- lpDIBh->bmiHeader.biCompression = BI_RGB;
- lpDIBh->bmiHeader.biClrUsed = 0;
- // These seem not really needed for our purpose here.
- lpDIBh->bmiHeader.biClrImportant = 0;
- lpDIBh->bmiHeader.biXPelsPerMeter = 0;
- lpDIBh->bmiHeader.biYPelsPerMeter = 0;
- // memory for DIB data
- unsigned char *lpBits;
- lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
- if( !lpBits )
- {
- wxFAIL_MSG( "could not allocate data for DIB" );
- free( data );
- free( lpDIBh );
- return;
- }
-
- // copy data from the device-dependent bitmap to the DIB
- HDC hdc = ::GetDC(NULL);
- HBITMAP hbitmap;
- hbitmap = (HBITMAP) bitmap.GetHBITMAP();
- ::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
-
- // copy DIB data into the wxImage object
- int i, j;
- unsigned char *ptdata = data;
- unsigned char *ptbits = lpBits;
- for( i=0; i<height; i++ )
- {
- for( j=0; j<width; j++ )
- {
- *(ptdata++) = *(ptbits+2);
- *(ptdata++) = *(ptbits+1);
- *(ptdata++) = *(ptbits );
- ptbits += 3;
- }
- ptbits += padding;
- }
-
- // similarly, set data according to the possible mask bitmap
- if( bitmap.GetMask() && bitmap.GetMask()->GetMaskBitmap() )
- {
- hbitmap = (HBITMAP) bitmap.GetMask()->GetMaskBitmap();
- // memory DC created, color set, data copied, and memory DC deleted
- HDC memdc = ::CreateCompatibleDC( hdc );
- ::SetTextColor( memdc, RGB( 0, 0, 0 ) );
- ::SetBkColor( memdc, RGB( 255, 255, 255 ) );
- ::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
- ::DeleteDC( memdc );
- // background color set to RGB(16,16,16) in consistent with wxGTK
- unsigned char r=16, g=16, b=16;
- ptdata = data;
- ptbits = lpBits;
- for( i=0; i<height; i++ )
- {
- for( j=0; j<width; j++ )
- {
- if( *ptbits != 0 )
- ptdata += 3;
- else
- {
- *(ptdata++) = r;
- *(ptdata++) = g;
- *(ptdata++) = b;
- }
- ptbits += 3;
- }
- ptbits += padding;
- }
- SetMaskColour( r, g, b );
- SetMask( TRUE );
- }
- else
- {
- SetMask( FALSE );
- }
- // free allocated resources
- ::ReleaseDC(NULL, hdc);
- free(lpDIBh);
- free(lpBits);
- */
-}
-
-#endif
-
-//-----------------------------------------------------------------------------
-// GTK conversion routines
-//-----------------------------------------------------------------------------
-
-#ifdef __WXGTK__
-
-#include <gtk/gtk.h>
-#include <gdk/gdk.h>
-#include <gdk/gdkx.h>
-
-#if (GTK_MINOR_VERSION > 0)
-#include <gdk/gdkrgb.h>
-#endif
-
-wxBitmap wxImage::ConvertToBitmap() const