// Name: mbconvclasses.h
// Purpose: topic overview
// Author: wxWidgets team
-// RCS-ID: $Id$
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
/**
@page overview_mbconv wxMBConv Overview
-Classes: wxMBConv, wxMBConvLibc, wxMBConvUTF7, wxMBConvUTF8, wxCSConv,
- wxMBConvUTF16, wxMBConvUTF32
+@tableofcontents
The wxMBConv classes in wxWidgets enable an Unicode-aware application to easily
convert between Unicode and the variety of 8-bit encoding systems still in use.
-@li @ref overview_mbconv_need
-@li @ref overview_mbconv_string
-@li @ref overview_mbconv_classes
-@li @ref overview_mbconv_objects
-@li @ref overview_mbconv_csconv
-@li @ref overview_mbconv_converting
-@li @ref overview_mbconv_buffers
+@see @ref group_class_conv
-<hr>
-
@section overview_mbconv_need Background: The Need for Conversion
@section overview_mbconv_string Background: The wxString Class
+@todo rewrite this overview; it's not up2date with wxString changes
+
If you have compiled wxWidgets in Unicode mode, the wxChar type will become
identical to wchar_t rather than char, and a wxString stores wxChars. Hence,
all wxString manipulation in your application will then operate on Unicode
except for the const.
*/
-