/////////////////////////////////////////////////////////////////////////////
-// Name: nativdlg.cpp
+// Name: src/msw/nativdlg.cpp
// Purpose: Native dialog loading code (part of wxWindow)
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
-// Copyright: (c) Julian Smart and Markus Holzem
-// Licence: wxWindows license
+// Copyright: (c) Julian Smart
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation
-#endif
+// ===========================================================================
+// declarations
+// ===========================================================================
+
+// ---------------------------------------------------------------------------
+// headers
+// ---------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
-#pragma hdrstop
+ #pragma hdrstop
#endif
#ifndef WX_PRECOMP
-#include <stdio.h>
-#include "wx/wx.h"
+ #include <stdio.h>
+
+ #include "wx/wx.h"
#endif
#include "wx/spinbutt.h"
#include "wx/msw/private.h"
-extern wxWindow *wxWndHook;
-extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
+// ---------------------------------------------------------------------------
+// global functions
+// ---------------------------------------------------------------------------
+
+extern LONG APIENTRY _EXPORT wxDlgProc(HWND hWnd, UINT message,
+ WPARAM wParam, LPARAM lParam);
+
+// ===========================================================================
+// implementation
+// ===========================================================================
bool wxWindow::LoadNativeDialog(wxWindow* parent, wxWindowID& id)
{
- m_windowId = id;
- wxWndHook = this;
- m_hWnd = (WXHWND) ::CreateDialog((HINSTANCE) wxGetInstance(), MAKEINTRESOURCE(id),
- (HWND) (parent ? parent->GetHWND() : (WXHWND) NULL), (DLGPROC) wxDlgProc);
- wxWndHook = NULL;
+ m_windowId = id;
- if ( !m_hWnd )
- return FALSE;
+ wxWindowCreationHook hook(this);
+ m_hWnd = (WXHWND)::CreateDialog((HINSTANCE)wxGetInstance(),
+ MAKEINTRESOURCE(id),
+ parent ? (HWND)parent->GetHWND() : 0,
+ (DLGPROC) wxDlgProc);
- SubclassWin(GetHWND());
+ if ( !m_hWnd )
+ return false;
- if (!parent)
- wxTopLevelWindows.Append(this);
+ SubclassWin(GetHWND());
- if ( parent )
- parent->AddChild(this);
+ if ( parent )
+ parent->AddChild(this);
+ else
+ wxTopLevelWindows.Append(this);
- // Enumerate all children
+ // Enumerate all children
HWND hWndNext;
hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
- wxWindow* child = NULL;
- if (hWndNext)
- child = CreateWindowFromHWND(this, (WXHWND) hWndNext);
+ if (hWndNext)
+ CreateWindowFromHWND(this, (WXHWND) hWndNext);
- while (hWndNext != NULL)
+ while (hWndNext != (HWND) NULL)
{
- hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
- if (hWndNext)
- child = CreateWindowFromHWND(this, (WXHWND) hWndNext);
+ hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
+ if (hWndNext)
+ CreateWindowFromHWND(this, (WXHWND) hWndNext);
}
- return TRUE;
+ return true;
}
bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxString& name)
{
- SetName(name);
+ SetName(name);
+
+ wxWindowCreationHook hook(this);
+ m_hWnd = (WXHWND)::CreateDialog((HINSTANCE) wxGetInstance(),
+ name.c_str(),
+ parent ? (HWND)parent->GetHWND() : 0,
+ (DLGPROC)wxDlgProc);
- wxWndHook = this;
- m_hWnd = (WXHWND) ::CreateDialog((HINSTANCE) wxGetInstance(), (const char *) name,
- (HWND) (parent ? parent->GetHWND() : (WXHWND) NULL), (DLGPROC) wxDlgProc);
- wxWndHook = NULL;
+ if ( !m_hWnd )
+ return false;
- if ( !m_hWnd )
- return FALSE;
+ SubclassWin(GetHWND());
- SubclassWin(GetHWND());
+ if ( parent )
+ parent->AddChild(this);
+ else
+ wxTopLevelWindows.Append(this);
- if (!parent)
- wxTopLevelWindows.Append(this);
+ // Enumerate all children
+ HWND hWndNext;
+ hWndNext = ::GetWindow((HWND) m_hWnd, GW_CHILD);
- if ( parent )
- parent->AddChild(this);
+ if (hWndNext)
+ CreateWindowFromHWND(this, (WXHWND) hWndNext);
- return TRUE;
+ while (hWndNext != (HWND) NULL)
+ {
+ hWndNext = ::GetWindow(hWndNext, GW_HWNDNEXT);
+ if (hWndNext)
+ CreateWindowFromHWND(this, (WXHWND) hWndNext);
+ }
+
+ return true;
}
-wxWindow* wxWindow::GetWindowChild1(wxWindowID& id)
+// ---------------------------------------------------------------------------
+// look for child by id
+// ---------------------------------------------------------------------------
+
+wxWindow* wxWindow::GetWindowChild1(wxWindowID id)
{
- if ( m_windowId == id )
- return this;
-
- wxNode *node = GetChildren()->First();
- while ( node )
- {
- wxWindow* child = (wxWindow*) node->Data();
- wxWindow* win = child->GetWindowChild1(id);
- if ( win )
- return win;
- node = node->Next();
- }
-
- return NULL;
+ if ( m_windowId == id )
+ return this;
+
+ wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ while ( node )
+ {
+ wxWindow* child = node->GetData();
+ wxWindow* win = child->GetWindowChild1(id);
+ if ( win )
+ return win;
+
+ node = node->GetNext();
+ }
+
+ return NULL;
}
-wxWindow* wxWindow::GetWindowChild(wxWindowID& id)
+wxWindow* wxWindow::GetWindowChild(wxWindowID id)
{
- wxWindow* win = GetWindowChild1(id);
- if ( !win )
- {
- HWND hWnd = ::GetDlgItem((HWND) GetHWND(), id);
-
- if (hWnd)
- {
- wxWindow* child = CreateWindowFromHWND(this, (WXHWND) hWnd);
- if (child)
- {
- child->AddChild(this);
- return child;
- }
- }
- }
- return NULL;
+ wxWindow* win = GetWindowChild1(id);
+ if ( !win )
+ {
+ HWND hwnd = ::GetDlgItem(GetHwnd(), id);
+ if ( hwnd )
+ {
+ win = CreateWindowFromHWND(this, (WXHWND) hwnd);
+ }
+ }
+
+ return win;
}
+// ---------------------------------------------------------------------------
+// create wxWin window from a native HWND
+// ---------------------------------------------------------------------------
wxWindow* wxWindow::CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd)
{
- char buf[256];
-
-#ifndef __WIN32__
- GetClassName((HWND) hWnd, buf, 256);
-#else
-#ifdef UNICODE
- GetClassNameW((HWND) hWnd, buf, 256);
-#else
- GetClassNameA((HWND) hWnd, buf, 256);
-#endif
-#endif
+ wxString str(wxGetWindowClass(hWnd));
+ str.UpperCase();
- wxString str(buf);
- str.UpperCase();
+ long id = wxGetWindowId(hWnd);
+ long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
-#ifndef __WIN32__
- long id = (long) GetWindowWord((HWND) hWnd, GWW_ID);
-#else
- long id = GetWindowLong((HWND) hWnd, GWL_ID);
+ wxWindow* win = NULL;
+
+ if (str == wxT("BUTTON"))
+ {
+ int style1 = (style & 0xFF);
+#if wxUSE_CHECKBOX
+ if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) ||
+ (style1 == BS_CHECKBOX))
+ {
+ win = new wxCheckBox;
+ }
+ else
+#endif
+#if wxUSE_RADIOBTN
+ if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON))
+ {
+ win = new wxRadioButton;
+ }
+ else
+#endif
+#if wxUSE_BMPBUTTON
+#if defined(__WIN32__) && defined(BS_BITMAP)
+ if (style & BS_BITMAP)
+ {
+ // TODO: how to find the bitmap?
+ win = new wxBitmapButton;
+ wxLogError(wxT("Have not yet implemented bitmap button as BS_BITMAP button."));
+ }
+ else
+#endif
+ if (style1 == BS_OWNERDRAW)
+ {
+ // TODO: how to find the bitmap?
+ // TODO: can't distinguish between bitmap button and bitmap static.
+ // Change implementation of wxStaticBitmap to SS_BITMAP.
+ // PROBLEM: this assumes that we're using resource-based bitmaps.
+ // So maybe need 2 implementations of bitmap buttons/static controls,
+ // with a switch in the drawing code. Call default proc if BS_BITMAP.
+ win = new wxBitmapButton;
+ }
+ else
+#endif
+#if wxUSE_BUTTON
+ if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON))
+ {
+ win = new wxButton;
+ }
+ else
+#endif
+#if wxUSE_STATBOX
+ if (style1 == BS_GROUPBOX)
+ {
+ win = new wxStaticBox;
+ }
+ else
#endif
+ {
+ wxLogError(wxT("Don't know what kind of button this is: id = %ld"),
+ id);
+ }
+ }
+#if wxUSE_COMBOBOX
+ else if (str == wxT("COMBOBOX"))
+ {
+ win = new wxComboBox;
+ }
+#endif
+#if wxUSE_TEXTCTRL
+ // TODO: Problem if the user creates a multiline - but not rich text - text control,
+ // since wxWin assumes RichEdit control for this. Should have m_isRichText in
+ // wxTextCtrl. Also, convert as much of the window style as is necessary
+ // for correct functioning.
+ // Could have wxWindow::AdoptAttributesFromHWND(WXHWND)
+ // to be overridden by each control class.
+ else if (str == wxT("EDIT"))
+ {
+ win = new wxTextCtrl;
+ }
+#endif
+#if wxUSE_LISTBOX
+ else if (str == wxT("LISTBOX"))
+ {
+ win = new wxListBox;
+ }
+#endif
+#if wxUSE_SCROLLBAR
+ else if (str == wxT("SCROLLBAR"))
+ {
+ win = new wxScrollBar;
+ }
+#endif
+#if wxUSE_SPINBTN
+ else if (str == wxT("MSCTLS_UPDOWN32"))
+ {
+ win = new wxSpinButton;
+ }
+#endif
+#if wxUSE_SLIDER
+ else if (str == wxT("MSCTLS_TRACKBAR32"))
+ {
+ // Need to ascertain if it's horiz or vert
+ win = new wxSlider;
+ }
+#endif // wxUSE_SLIDER
+#if wxUSE_STATTEXT
+ else if (str == wxT("STATIC"))
+ {
+ int style1 = (style & 0xFF);
- long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
-
- wxWindow* win = NULL;
-
- if (str == "BUTTON")
- {
- int style1 = (style & 0xFF);
- if ((style1 == BS_3STATE) || (style1 == BS_AUTO3STATE) || (style1 == BS_AUTOCHECKBOX) ||
- (style1 == BS_CHECKBOX))
- {
- win = new wxCheckBox;
- }
- else if ((style1 == BS_AUTORADIOBUTTON) || (style1 == BS_RADIOBUTTON))
- {
- win = new wxRadioButton;
- }
-#ifdef __WIN32__
- else if (style & BS_BITMAP)
- {
- // TODO: how to find the bitmap?
- win = new wxBitmapButton;
- wxMessageBox("Have not yet implemented bitmap button as BS_BITMAP button.");
- }
+ if ((style1 == SS_LEFT) || (style1 == SS_RIGHT)
+#ifndef __WXWINCE__
+ || (style1 == SS_SIMPLE)
#endif
- else if (style1 == BS_OWNERDRAW)
- {
- // TODO: how to find the bitmap?
- // TODO: can't distinguish between bitmap button and bitmap static.
- // Change implementation of wxStaticBitmap to SS_BITMAP.
- // PROBLEM: this assumes that we're using resource-based bitmaps.
- // So maybe need 2 implementations of bitmap buttons/static controls,
- // with a switch in the drawing code. Call default proc if BS_BITMAP.
- win = new wxBitmapButton;
- }
- else if ((style1 == BS_PUSHBUTTON) || (style1 == BS_DEFPUSHBUTTON))
- {
- win = new wxButton;
- }
- else if (style1 == BS_GROUPBOX)
- {
- win = new wxStaticBox;
- }
- else
- {
- char buf[256];
- sprintf(buf, "Don't know what kind of button this is: id = %d", (int) id);
- wxMessageBox(buf);
- }
- }
- else if (str == "COMBOBOX")
- {
- win = new wxComboBox;
- }
- // TODO: Problem if the user creates a multiline - but not rich text - text control,
- // since wxWin assumes RichEdit control for this. Should have m_isRichText in
- // wxTextCtrl. Also, convert as much of the window style as is necessary
- // for correct functioning.
- // Could have wxWindow::AdoptAttributesFromHWND(WXHWND)
- // to be overridden by each control class.
- else if (str == "EDIT")
- {
- win = new wxTextCtrl;
- }
- else if (str == "LISTBOX")
- {
- win = new wxListBox;
- }
- else if (str == "SCROLLBAR")
- {
- win = new wxScrollBar;
- }
-#if defined(__WIN95__)
- else if (str == "MSCTLS_UPDOWN32")
- {
- win = new wxSpinButton;
- }
+ )
+ win = new wxStaticText;
+#if wxUSE_STATBMP
+#if defined(__WIN32__) && defined(BS_BITMAP)
+ else if (style1 == SS_BITMAP)
+ {
+ win = new wxStaticBitmap;
+
+ // Help! this doesn't correspond with the wxWin implementation.
+ wxLogError(wxT("Please make SS_BITMAP statics into owner-draw buttons."));
+ }
#endif
- else if (str == "MSCTLS_TRACKBAR32")
- {
- // Need to ascertain if it's horiz or vert
- win = new wxSlider;
- }
- else if (str == "STATIC")
- {
- int style1 = (style & 0xFF);
-
- if ((style1 == SS_LEFT) || (style1 == SS_RIGHT) || (style1 == SS_SIMPLE))
- win = new wxStaticText;
-#ifdef __WIN32__
- else if (style1 == SS_BITMAP)
- {
- win = new wxStaticBitmap;
-
- // Help! this doesn't correspond with the wxWin implementation.
- wxMessageBox("Please make SS_BITMAP statics into owner-draw buttons.");
- }
+#endif /* wxUSE_STATBMP */
+ }
#endif
- }
- else
- {
- wxString msg("Don't know how to convert from Windows class ");
- msg += str;
- wxMessageBox(msg);
- }
-
- if (win)
- {
- parent->AddChild(win);
- win->SetEventHandler(win);
- win->SetHWND(hWnd);
- win->SetId(id);
- win->SubclassWin(hWnd);
- win->AdoptAttributesFromHWND();
- win->SetupColours();
-
- return win;
- }
- else
- return NULL;
+ else
+ {
+ wxString msg(wxT("Don't know how to convert from Windows class "));
+ msg += str;
+ wxLogError(msg);
+ }
+
+ if (win)
+ {
+ parent->AddChild(win);
+ win->SetEventHandler(win);
+ win->SetHWND(hWnd);
+ win->SetId(id);
+ win->SubclassWin(hWnd);
+ win->AdoptAttributesFromHWND();
+ win->SetupColours();
+ }
+
+ return win;
}
// Make sure the window style (etc.) reflects the HWND style (roughly)
void wxWindow::AdoptAttributesFromHWND(void)
{
- HWND hWnd = (HWND) GetHWND();
- long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
+ HWND hWnd = (HWND) GetHWND();
+ long style = GetWindowLong((HWND) hWnd, GWL_STYLE);
- if (style & WS_VSCROLL)
- m_windowStyle |= wxVSCROLL;
- if (style & WS_HSCROLL)
- m_windowStyle |= wxHSCROLL;
+ if (style & WS_VSCROLL)
+ m_windowStyle |= wxVSCROLL;
+ if (style & WS_HSCROLL)
+ m_windowStyle |= wxHSCROLL;
}
-
-