/////////////////////////////////////////////////////////////////////////////
-// Name: cocoa/app.h
+// Name: wx/cocoa/app.h
// Purpose: wxApp class
// Author: David Elliott
// Modified by:
// Created: 2002/11/27
-// RCS-ID: $Id$
// Copyright: (c) 2002 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
typedef struct __CFRunLoopObserver * CFRunLoopObserverRef;
typedef const struct __CFString * CFStringRef;
-#include "wx/mac/corefoundation/cfref.h"
+#include "wx/osx/core/cfref.h"
// ========================================================================
// wxApp
// ========================================================================
// Represents the application. Derive OnInit and declare
// a new App object to start application
-class WXDLLEXPORT wxApp: public wxAppBase
+class WXDLLIMPEXP_CORE wxApp: public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
- DECLARE_EVENT_TABLE()
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
// Implement wxAppBase pure virtuals
virtual void Exit();
- virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual void WakeUpIdle();
-
+
virtual bool Initialize(int& argc, wxChar **argv);
virtual void CleanUp();
virtual bool CallOnInit();
-
+
virtual bool OnInit();
virtual bool OnInitGui();
-#ifdef __WXDEBUG__
- virtual void OnAssert(const wxChar *file, int line, const wxChar *cond, const wxChar *msg);
- bool IsInAssert() const { return m_isInAssert; }
-#endif // __WXDEBUG__
-
// Set true _before_ initializing wx to force embedded mode (no app delegate, etc.)
static bool sm_isEmbedded;
-private:
-#ifdef __WXDEBUG__
- bool m_isInAssert;
-#endif // __WXDEBUG__
};
#endif // _WX_COCOA_APP_H_