# =========================================================================
# This configuration file was generated by
-# Bakefile 0.2.0 (http://bakefile.sourceforge.net)
+# Bakefile 0.2.6 (http://www.bakefile.org)
# Beware that all changes made to this file will be overwritten next
# time you run Bakefile!
# =========================================================================
WXUNIV = 0
# Compile Unicode build of wxWidgets? [0,1]
-UNICODE = 0
+UNICODE = 1
# Use MSLU library when building Unicode version. [0,1]
MSLU = 0
# This does not affect the compiler output, so you still need to make sure
# your environment is set up appropriately with the correct compiler in the
# PATH. Rather it affects some options passed to some of the common build
-# utilities such as the resource compiler and the linker. [AMD64,IA64]
+# utilities such as the resource compiler and the linker.
+#
+# Accepted values: AMD64, IA64.
TARGET_CPU = $(CPU)
# Should debugging info be included in the executables? The default value
# "default" means that debug info will be included if BUILD=debug
# and not included if BUILD=release. [0,1,default]
-DEBUG_INFO = default
+DEBUG_INFO = 1
-# Should __WXDEBUG__ be defined? The default value "default" means that it will
-# be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
-DEBUG_FLAG = default
+# Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all
+# but expensive assert checks are enabled, use 0 to completely remove debugging
+# code. [0,1,default]
+DEBUG_FLAG = 1
-# Should link against debug RTL (msvcrtd.dll) or release (msvcrt.dll)?
-# Acts according to BUILD by default. [0,1,default]
+# Link against debug (e.g. msvcrtd.dll) or release (msvcrt.dll) RTL?
+# Default is to use debug CRT if and only if BUILD==debug. [0,1,default]
DEBUG_RUNTIME_LIBS = default
# Multiple libraries or single huge monolithic one? [0,1]
# Build wxXRC library (USE_GUI must be 1)? [0,1]
USE_XRC = 1
-# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
-USE_OPENGL = 0
+# Build wxAUI library (USE_GUI must be 1)? [0,1]
+USE_AUI = 1
+
+# Build wxRibbon library (USE_GUI must be 1)? [0,1]
+USE_RIBBON = 1
+
+# Build wxPropertyGrid library (USE_GUI must be 1)? [0,1]
+USE_PROPGRID = 1
+
+# Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
+USE_RICHTEXT = 1
-# Build ODBC database classes (USE_GUI must be 1)? [0,1]
-USE_ODBC = 0
+# Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
+USE_STC = 1
+
+# Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
+USE_OPENGL = 1
# Build quality assurance classes library (USE_GUI must be 1)? [0,1]
USE_QA = 1
# Enable threading in compiled code. [0,1]
USE_THREADS = 1
+# Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]
+USE_GDIPLUS = 0
+
# Is this official build by wxWidgets developers? [0,1]
OFFICIAL_BUILD = 0