// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "colour.h"
#endif
+#include "wx/object.h"
// Colour
class WXDLLEXPORT wxColour: public wxObject
wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
- wxColour( const char *colourName ) { InitFromName(colourName); }
+ wxColour( const wxChar *colourName ) { InitFromName(colourName); }
+
// copy ctors and assignment operators
wxColour( const wxColour& col );
- wxColour( const wxColour* col );
wxColour& operator = ( const wxColour& col );
// dtor
~wxColour();
+ // to have the matching Create also for this class
+ void Create( unsigned char red, unsigned char green, unsigned char blue )
+ { Set( red , green , blue ) ; }
+
// Set() functions
void Set( unsigned char red, unsigned char green, unsigned char blue );
void Set(unsigned long colRGB)
// accessors
bool Ok() const {return m_isInit; }
- // Let's remove this inelegant function
-#if WXWIN_COMPATIBILITY
- void Get(unsigned char *r, unsigned char *g, unsigned char *b) const;
-#endif
-
unsigned char Red() const { return m_red; }
unsigned char Green() const { return m_green; }
unsigned char Blue() const { return m_blue; }
// comparison
- bool operator == (const wxColour& colour)
+ bool operator==(const wxColour& colour) const
{
- return (m_red == colour.m_red &&
- m_green == colour.m_green &&
- m_blue == colour.m_blue);
+ return m_isInit == colour.m_isInit &&
+ m_red == colour.m_red &&
+ m_green == colour.m_green &&
+ m_blue == colour.m_blue;
}
- bool operator != (const wxColour& colour) { return !(*this == colour); }
+
+ bool operator != (const wxColour& colour) const { return !(*this == colour); }
WXCOLORREF GetPixel() const { return m_pixel; };
+public:
+ WXCOLORREF m_pixel;
+
private:
- bool m_isInit;
+ bool m_isInit;
unsigned char m_red;
unsigned char m_blue;
unsigned char m_green;
// helper func
void InitFromName(const wxString& colourName);
-public:
- WXCOLORREF m_pixel ;
-
private:
DECLARE_DYNAMIC_CLASS(wxColour)
};
#endif
- // _WX_COLOUR_H_
+ // _WX_COLOUR_H_