// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma implementation "animate.h"
-#endif
-
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#include "wx/wfstream.h"
#include "wx/image.h"
#include "wx/gifdecod.h"
-#include "wx/animate/animate.h"
#include "wx/log.h"
+#include "wx/dcmemory.h"
+#include "wx/animate/animate.h"
#include "wx/dc.h"
#include "wx/dcclient.h"
-#include "wx/dcmemory.h"
/*
* wxAnimationPlayer
int i;
for (i = 0; i < n; i++)
{
- wxBitmap* bitmap = NULL;
wxImage* image = GetFrame(i);
if (image)
{
if (GetTransparentColour(transparentColour))
image->SetMaskColour(transparentColour.Red(), transparentColour.Green(), transparentColour.Blue());
- bitmap = new wxBitmap(* image);
+ wxBitmap* bitmap = new wxBitmap(* image);
delete image;
if (bitmap)
m_frames.Append(bitmap);
// Draw all intermediate frames that haven't been removed from the
// animation
int i;
- for (i = 0; i < (frame - 1); i++)
+ for (i = 0; i < frame; i++)
{
if ((GetDisposalMethod(i) == wxANIM_DONOTREMOVE) || (GetDisposalMethod(i) == wxANIM_UNSPECIFIED))
{
PlayFrame(GetCurrentFrame(), * GetWindow(), GetPosition());
// Set the timer for the next frame
- m_timer.Start(GetDelay(GetCurrentFrame()));
+ int delay = GetDelay(GetCurrentFrame());
+ if (delay == 0)
+ delay = 1; // 0 is invalid timeout for wxTimer.
+
+ m_timer.Start(delay);
m_currentFrame ++;
// Clear the wxImage cache
void wxAnimationPlayer::ClearCache()
{
- wxNode* node = m_frames.GetFirst();
+ wxList::compatibility_iterator node = m_frames.GetFirst();
while (node)
{
- wxNode* next = node->GetNext();
+ wxList::compatibility_iterator next = node->GetNext();
wxBitmap* bitmap = (wxBitmap*) node->GetData();
delete bitmap;
- delete node;
+ m_frames.Erase(node);
node = next;
}
}
{
wxASSERT_MSG( (m_animation != NULL), _T("Animation not present in wxAnimationPlayer"));
wxASSERT_MSG( (m_frames.GetCount() != 0), _T("Animation cache not present in wxAnimationPlayer"));
- wxASSERT_MSG( (m_frames.Item(frame) != (wxNode*) NULL), _T("Image not present in wxAnimationPlayer::DrawFrame"));
+ wxASSERT_MSG( !!m_frames.Item(frame), _T("Image not present in wxAnimationPlayer::DrawFrame"));
wxBitmap* bitmap = (wxBitmap*) m_frames.Item(frame)->GetData() ;
{
wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL"));
- m_decoder->GoFrame(i);
+ m_decoder->GoFrame(i + 1);
wxImage* image = new wxImage;
m_decoder->ConvertToImage(image);
{
wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL"));
- m_decoder->GoFrame(i);
+ m_decoder->GoFrame(i + 1);
int disposalMethod = m_decoder->GetDisposalMethod();
return (wxAnimationDisposal) disposalMethod;
{
wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL"));
- m_decoder->GoFrame(i);
+ m_decoder->GoFrame(i + 1);
wxRect rect(m_decoder->GetLeft(), m_decoder->GetTop(), m_decoder->GetWidth(), m_decoder->GetHeight());
return rect;
{
wxASSERT_MSG( (m_decoder != (wxGIFDecoder*) NULL), _T("m_decoder must be non-NULL"));
- m_decoder->GoFrame(i);
+ m_decoder->GoFrame(i + 1);
return m_decoder->GetDelay();
}
m_animationPlayer.SetPosition(wxPoint(0, 0));
m_animationPlayer.SetDestroyAnimation(FALSE);
+ LoadFile(filename);
+
return TRUE;
}